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authorCampbell Barton <ideasman42@gmail.com>2019-09-07 14:08:20 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-09-07 14:28:05 +0300
commit1b0dd5a2150c2207768ba74c1a25b842f3d4ece1 (patch)
tree8ab9418bf8e110942258a0135fbd39e1bf8103bb /source/blender/draw/engines/eevee/eevee_volumes.c
parented779333bb82a483c3f7833b959610c08f0bacb7 (diff)
Cleanup: style, spelling
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_volumes.c')
-rw-r--r--source/blender/draw/engines/eevee/eevee_volumes.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_volumes.c b/source/blender/draw/engines/eevee/eevee_volumes.c
index 8a2576e174d..1ff14f83231 100644
--- a/source/blender/draw/engines/eevee/eevee_volumes.c
+++ b/source/blender/draw/engines/eevee/eevee_volumes.c
@@ -605,7 +605,7 @@ void EEVEE_volumes_compute(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata)
if ((effects->enabled_effects & EFFECT_VOLUMETRIC) != 0) {
DRW_stats_group_start("Volumetrics");
- /* We sample the shadowmaps using shadow sampler. We need to enable Comparison mode.
+ /* We sample the shadow-maps using shadow sampler. We need to enable Comparison mode.
* TODO(fclem) avoid this by using sampler objects.*/
GPU_texture_bind(sldata->shadow_cube_pool, 0);
GPU_texture_compare_mode(sldata->shadow_cube_pool, true);