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author | Antonio Vazquez <blendergit@gmail.com> | 2019-08-01 18:05:53 +0300 |
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committer | Antonio Vazquez <blendergit@gmail.com> | 2019-08-01 18:05:53 +0300 |
commit | 03bbd5f9dedf7b3dfea7119c172c61f0b50ae28c (patch) | |
tree | 79ab34e79af6a700c6f73f331e4ee4e253ab3751 /source/blender/draw/engines/eevee/eevee_volumes.c | |
parent | 2204bfcf9e1c3a38e60830bd97775dd72158f4d6 (diff) | |
parent | 49b2162309da6abf66764d41d9fc4c45ad01936c (diff) |
Merge branch 'master' into temp-gpencil-drw-engine
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_volumes.c')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_volumes.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_volumes.c b/source/blender/draw/engines/eevee/eevee_volumes.c index f85c30044a9..7fb5c25ffc6 100644 --- a/source/blender/draw/engines/eevee/eevee_volumes.c +++ b/source/blender/draw/engines/eevee/eevee_volumes.c @@ -554,7 +554,7 @@ void EEVEE_volumes_draw_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata) /* Final integration: We compute for each froxel the * amount of scattered light and extinction coef at this - * given depth. We use theses textures as double buffer + * given depth. We use these textures as double buffer * for the volumetric history. */ txl->volume_scatter_history = DRW_texture_create_3d( tex_size[0], tex_size[1], tex_size[2], GPU_R11F_G11F_B10F, DRW_TEX_FILTER, NULL); |