diff options
author | Sebastián Barschkis <sebbas@sebbas.org> | 2019-12-16 17:50:14 +0300 |
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committer | Sebastián Barschkis <sebbas@sebbas.org> | 2019-12-16 18:37:01 +0300 |
commit | d27ccf990c2b957a10f4676e3153f907829a4b22 (patch) | |
tree | 48667db9d5f51e3c951cb1106566a53db21d9adf /source/blender/draw/engines/eevee/eevee_volumes.c | |
parent | 7b87d3d34ec5bbaf777bdc27abdb69600915fce1 (diff) |
Mantaflow [Part 6]: Updates in /blender/source
A collection of smaller changes that are required in the /blender/source files. A lot of them are also due to variable renaming.
Reviewed By: sergey
Maniphest Tasks: T59995
Differential Revision: https://developer.blender.org/D3855
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_volumes.c')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_volumes.c | 54 |
1 files changed, 30 insertions, 24 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_volumes.c b/source/blender/draw/engines/eevee/eevee_volumes.c index 67fd441a0b1..2e0b5d36496 100644 --- a/source/blender/draw/engines/eevee/eevee_volumes.c +++ b/source/blender/draw/engines/eevee/eevee_volumes.c @@ -28,12 +28,12 @@ #include "BLI_string_utils.h" #include "DNA_object_force_types.h" -#include "DNA_smoke_types.h" +#include "DNA_fluid_types.h" #include "DNA_world_types.h" #include "BKE_modifier.h" #include "BKE_mesh.h" -#include "BKE_smoke.h" +#include "BKE_fluid.h" #include "ED_screen.h" @@ -63,7 +63,7 @@ static struct { GPUTexture *dummy_scatter; GPUTexture *dummy_transmit; - /* List of all smoke domains rendered within this frame. */ + /* List of all fluid simulation / smoke domains rendered within this frame. */ ListBase smoke_domains; } e_data = {NULL}; /* Engine data */ @@ -430,41 +430,47 @@ void EEVEE_volumes_cache_object_add(EEVEE_ViewLayerData *sldata, /* Smoke Simulation */ if (((ob->base_flag & BASE_FROM_DUPLI) == 0) && - (md = modifiers_findByType(ob, eModifierType_Smoke)) && + (md = modifiers_findByType(ob, eModifierType_Fluid)) && (modifier_isEnabled(scene, md, eModifierMode_Realtime)) && - ((SmokeModifierData *)md)->domain != NULL) { - SmokeModifierData *smd = (SmokeModifierData *)md; - SmokeDomainSettings *sds = smd->domain; + ((FluidModifierData *)md)->domain != NULL) { + FluidModifierData *mmd = (FluidModifierData *)md; + FluidDomainSettings *mds = mmd->domain; + + /* Don't try to show liquid domains here. */ + if (!mds->fluid || !(mds->type == FLUID_DOMAIN_TYPE_GAS)) { + return; + } /* Don't show smoke before simulation starts, this could be made an option in the future. */ - const bool show_smoke = ((int)DEG_get_ctime(draw_ctx->depsgraph) >= - sds->point_cache[0]->startframe); + /* (sebbas): Always show smoke for manta */ + /* const bool show_smoke = ((int)DEG_get_ctime(draw_ctx->depsgraph) >= + * mds->point_cache[0]->startframe); */ - if (sds->fluid && show_smoke) { - const bool show_highres = BKE_smoke_show_highres(scene, sds); - if (!sds->wt || !show_highres) { - GPU_create_smoke(smd, 0); + if (mds->fluid && (mds->type == FLUID_DOMAIN_TYPE_GAS) /* && show_smoke */) { + if (!(mds->flags & FLUID_DOMAIN_USE_NOISE)) { + GPU_create_smoke(mmd, 0); } - else if (sds->wt && show_highres) { - GPU_create_smoke(smd, 1); + else if (mds->flags & FLUID_DOMAIN_USE_NOISE) { + GPU_create_smoke(mmd, 1); } - BLI_addtail(&e_data.smoke_domains, BLI_genericNodeN(smd)); + BLI_addtail(&e_data.smoke_domains, BLI_genericNodeN(mmd)); } DRW_shgroup_uniform_texture_ref( - grp, "sampdensity", sds->tex ? &sds->tex : &e_data.dummy_density); + grp, "sampdensity", mds->tex ? &mds->tex : &e_data.dummy_density); DRW_shgroup_uniform_texture_ref( - grp, "sampflame", sds->tex_flame ? &sds->tex_flame : &e_data.dummy_flame); + grp, "sampflame", mds->tex_flame ? &mds->tex_flame : &e_data.dummy_flame); /* Constant Volume color. */ - bool use_constant_color = ((sds->active_fields & SM_ACTIVE_COLORS) == 0 && - (sds->active_fields & SM_ACTIVE_COLOR_SET) != 0); + static float white[3] = {1.0f, 1.0f, 1.0f}; + bool use_constant_color = ((mds->active_fields & FLUID_DOMAIN_ACTIVE_COLORS) == 0 && + (mds->active_fields & FLUID_DOMAIN_ACTIVE_COLOR_SET) != 0); DRW_shgroup_uniform_vec3( - grp, "volumeColor", (use_constant_color) ? sds->active_color : white, 1); + grp, "volumeColor", (use_constant_color) ? mds->active_color : white, 1); /* Output is such that 0..1 maps to 0..1000K */ - DRW_shgroup_uniform_vec2(grp, "unftemperature", &sds->flame_ignition, 1); + DRW_shgroup_uniform_vec2(grp, "unftemperature", &mds->flame_ignition, 1); } else { DRW_shgroup_uniform_texture(grp, "sampdensity", e_data.dummy_density); @@ -692,8 +698,8 @@ void EEVEE_volumes_free_smoke_textures(void) { /* Free Smoke Textures after rendering */ for (LinkData *link = e_data.smoke_domains.first; link; link = link->next) { - SmokeModifierData *smd = (SmokeModifierData *)link->data; - GPU_free_smoke(smd); + FluidModifierData *mmd = (FluidModifierData *)link->data; + GPU_free_smoke(mmd); } BLI_freelistN(&e_data.smoke_domains); } |