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authorAntonio Vazquez <blendergit@gmail.com>2021-06-26 12:38:37 +0300
committerAntonio Vazquez <blendergit@gmail.com>2021-06-26 12:38:37 +0300
commitfae5a907d4d1380f087f1226ebbd65d9d0718cc6 (patch)
tree5a2f2e0db6db4673909f269553b3cf6554841a9a /source/blender/draw/engines/eevee/shaders/closure_type_lib.glsl
parentb5542c1ea4c29c56338706158578c41f6e65df5c (diff)
GPencil: Duplicate Masks when separate Layer/Strokes
Now, the mask layers are copied and later a cleanup is done in order to verify all mask layer exist in destination object. If the layer mask does not exist, it's removed from the list. This is related to T89234.
Diffstat (limited to 'source/blender/draw/engines/eevee/shaders/closure_type_lib.glsl')
0 files changed, 0 insertions, 0 deletions