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authorCampbell Barton <ideasman42@gmail.com>2021-06-26 14:35:18 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-06-26 14:50:48 +0300
commitf1e49038543cf75766f4a220f62cdc6cdbc0e27d (patch)
tree0cec2c64739a6a4ca246fe26bed6fe629ea315cb /source/blender/draw/engines/eevee/shaders/common_uniforms_lib.glsl
parentfae5a907d4d1380f087f1226ebbd65d9d0718cc6 (diff)
Cleanup: full sentences in comments, improve comment formatting
Diffstat (limited to 'source/blender/draw/engines/eevee/shaders/common_uniforms_lib.glsl')
-rw-r--r--source/blender/draw/engines/eevee/shaders/common_uniforms_lib.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/eevee/shaders/common_uniforms_lib.glsl b/source/blender/draw/engines/eevee/shaders/common_uniforms_lib.glsl
index d7996ab4bd1..c935eca6a39 100644
--- a/source/blender/draw/engines/eevee/shaders/common_uniforms_lib.glsl
+++ b/source/blender/draw/engines/eevee/shaders/common_uniforms_lib.glsl
@@ -37,7 +37,7 @@ layout(std140) uniform common_block
int prbIrradianceVisSize;
float prbIrradianceSmooth;
float prbLodCubeMax;
- /* Misc*/
+ /* Misc */
int rayType;
float rayDepth;
float alphaHashOffset;