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authorCampbell Barton <campbell@blender.org>2022-05-11 06:19:56 +0300
committerCampbell Barton <campbell@blender.org>2022-05-11 06:38:00 +0300
commit2fa2612b06d05c0ef4b3a78d2701cb53e1899d90 (patch)
treecb53d46aadb6fef289db984305b1063216a3d647 /source/blender/draw/engines/eevee
parent42e275a7d4fff6464024d99a78f69f1cb490d930 (diff)
Cleanup: use '_num' / '_count' suffix instead of '_ct'
Use num & count (for counters), in drawing code, see: T85728.
Diffstat (limited to 'source/blender/draw/engines/eevee')
-rw-r--r--source/blender/draw/engines/eevee/eevee_lightcache.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_lightcache.c b/source/blender/draw/engines/eevee/eevee_lightcache.c
index 4f562dd9804..0b9909a904b 100644
--- a/source/blender/draw/engines/eevee/eevee_lightcache.c
+++ b/source/blender/draw/engines/eevee/eevee_lightcache.c
@@ -95,7 +95,7 @@ typedef struct EEVEE_LightBake {
/** Target layer to store the data to. */
int layer;
/** Sample count for the convolution. */
- float samples_ct, invsamples_ct;
+ float samples_count, invsamples_count;
/** Sampling bias during convolution step. */
float lod_factor;
/** Max cube-map LOD to sample when convolving. */
@@ -282,14 +282,14 @@ static void irradiance_pool_size_get(int visibility_size, int total_samples, int
(visibility_size / IRRADIANCE_SAMPLE_SIZE_Y);
/* The irradiance itself take one layer, hence the +1 */
- int layer_ct = MIN2(irr_per_vis + 1, IRRADIANCE_MAX_POOL_LAYER);
+ int layer_count = MIN2(irr_per_vis + 1, IRRADIANCE_MAX_POOL_LAYER);
- int texel_ct = (int)ceilf((float)total_samples / (float)(layer_ct - 1));
+ int texel_count = (int)ceilf((float)total_samples / (float)(layer_count - 1));
r_size[0] = visibility_size *
- max_ii(1, min_ii(texel_ct, (IRRADIANCE_MAX_POOL_SIZE / visibility_size)));
+ max_ii(1, min_ii(texel_count, (IRRADIANCE_MAX_POOL_SIZE / visibility_size)));
r_size[1] = visibility_size *
- max_ii(1, (texel_ct / (IRRADIANCE_MAX_POOL_SIZE / visibility_size)));
- r_size[2] = layer_ct;
+ max_ii(1, (texel_count / (IRRADIANCE_MAX_POOL_SIZE / visibility_size)));
+ r_size[2] = layer_count;
}
static bool EEVEE_lightcache_validate(const LightCache *light_cache,