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authorCampbell Barton <campbell@blender.org>2022-08-04 00:54:29 +0300
committerCampbell Barton <campbell@blender.org>2022-08-04 00:54:29 +0300
commit6089a96be2993d0808018cdf209db3691a1f2d0f (patch)
tree0d9a243bf0a2126260bab2bed40bc6e8d4b9c840 /source/blender/draw/engines/eevee_next/eevee_depth_of_field.hh
parent1ec7f75b2a045c176218c694ae24e018f0802dbe (diff)
Cleanup: spelling, code-blocks
Diffstat (limited to 'source/blender/draw/engines/eevee_next/eevee_depth_of_field.hh')
-rw-r--r--source/blender/draw/engines/eevee_next/eevee_depth_of_field.hh4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/draw/engines/eevee_next/eevee_depth_of_field.hh b/source/blender/draw/engines/eevee_next/eevee_depth_of_field.hh
index 12d9e7ebd9f..8d62e0c0784 100644
--- a/source/blender/draw/engines/eevee_next/eevee_depth_of_field.hh
+++ b/source/blender/draw/engines/eevee_next/eevee_depth_of_field.hh
@@ -122,7 +122,7 @@ class DepthOfField {
/** Scene settings that are immutable. */
float user_overblur_;
float fx_max_coc_;
- /** Use Hiqh Quality (expensive) in-focus gather pass. */
+ /** Use High Quality (expensive) in-focus gather pass. */
bool do_hq_slight_focus_;
/** Use jittered depth of field where we randomize camera location. */
bool do_jitter_;
@@ -180,4 +180,4 @@ class DepthOfField {
/** \} */
-} // namespace blender::eevee \ No newline at end of file
+} // namespace blender::eevee