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authorCampbell Barton <campbell@blender.org>2022-09-26 10:38:25 +0300
committerCampbell Barton <campbell@blender.org>2022-09-26 10:58:36 +0300
commit333e41eac6daf60c6aa9df0496a39c57d74b9c87 (patch)
tree5986e980fd64bc4ef1c3dda125a0f9dca4bab2c8 /source/blender/draw/engines/eevee_next/eevee_material.hh
parent0210c4df1793799a09a35e44be286dfca88769dc (diff)
Cleanup: replace C-style casts with functional casts for numeric types
Use function style casts in C++ headers & source.
Diffstat (limited to 'source/blender/draw/engines/eevee_next/eevee_material.hh')
-rw-r--r--source/blender/draw/engines/eevee_next/eevee_material.hh4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/draw/engines/eevee_next/eevee_material.hh b/source/blender/draw/engines/eevee_next/eevee_material.hh
index ad0c293926b..f4b1f60b456 100644
--- a/source/blender/draw/engines/eevee_next/eevee_material.hh
+++ b/source/blender/draw/engines/eevee_next/eevee_material.hh
@@ -120,7 +120,7 @@ struct MaterialKey {
uint64_t hash() const
{
BLI_assert(options < sizeof(*mat));
- return (uint64_t)mat + options;
+ return uint64_t(mat) + options;
}
bool operator<(const MaterialKey &k) const
@@ -154,7 +154,7 @@ struct ShaderKey {
uint64_t hash() const
{
- return (uint64_t)shader + options;
+ return uint64_t(shader) + options;
}
bool operator<(const ShaderKey &k) const