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author | Jeroen Bakker <jbakker> | 2022-08-01 11:57:18 +0300 |
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committer | Jeroen Bakker <jeroen@blender.org> | 2022-08-01 11:57:32 +0300 |
commit | 3393b7137e247383477eb38d938239fbb9221680 (patch) | |
tree | ce0ae31d19aee50eb03dabd6467cb9ccbe64455a /source/blender/draw/engines/eevee_next/eevee_velocity.hh | |
parent | 6749a4a8f02900db9f2ecae79820d9b418694706 (diff) |
RenderReport: Add option to add platform specific overrides.
Reference images in the reference_override_dir will be chosen before
images in reference_dir. This allows platform specific reference
images, with a common base.
Ignored when set to None. The caller is responsible
of setting the reference override dir as the unit test is more aware
what the definition of a platform is.
Patch adds `gpu.platform.device_type_get` function to get the device
type that blender has detected.
Reviewed By: brecht
Maniphest Tasks: T99046
Differential Revision: https://developer.blender.org/D15265
Diffstat (limited to 'source/blender/draw/engines/eevee_next/eevee_velocity.hh')
0 files changed, 0 insertions, 0 deletions