diff options
author | Brecht Van Lommel <brecht@blender.org> | 2020-05-20 01:59:41 +0300 |
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committer | Brecht Van Lommel <brecht@blender.org> | 2020-05-20 02:03:05 +0300 |
commit | 183ba284f213903f2208349fe1dd57c07c327ad9 (patch) | |
tree | 28690e868340794bd18b5a40d56ca24d7f304cfd /source/blender/draw/engines/external | |
parent | 120e9924c177c7a8fde06b9c5eca98e4e2a19180 (diff) |
Cleanup: make guarded memory allocation always thread safe
Previously this would be enabled when threads were used, but threads are now
basically always in use so there is no point. Further, this is only needed for
guarded allocation with --debug-memory which is not performance critical.
Diffstat (limited to 'source/blender/draw/engines/external')
-rw-r--r-- | source/blender/draw/engines/external/external_engine.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/external/external_engine.c b/source/blender/draw/engines/external/external_engine.c index 7dddbd07623..6e636e4dc93 100644 --- a/source/blender/draw/engines/external/external_engine.c +++ b/source/blender/draw/engines/external/external_engine.c @@ -215,7 +215,7 @@ static void external_draw_scene_do(void *vedata) return; } - RenderEngine *engine = RE_engine_create_ex(engine_type, true); + RenderEngine *engine = RE_engine_create(engine_type); engine->tile_x = scene->r.tilex; engine->tile_y = scene->r.tiley; engine_type->view_update(engine, draw_ctx->evil_C, draw_ctx->depsgraph); |