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authorClément Foucault <foucault.clem@gmail.com>2020-02-12 20:21:53 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-02-12 20:21:53 +0300
commit00e012d5644f1d9d4ebb6e20b1065bd1709a9cbd (patch)
tree9d41dc988bd0749e6fd773b79a3be610c8853f20 /source/blender/draw/engines/gpencil/gpencil_engine.c
parentc10e05ceb89ebb52707d519e091ebab9ca62e40b (diff)
GPencil: Fix colormanagement broken by recent refactor
This is a quick fix that should work until the GPencil refactor lands.
Diffstat (limited to 'source/blender/draw/engines/gpencil/gpencil_engine.c')
-rw-r--r--source/blender/draw/engines/gpencil/gpencil_engine.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/draw/engines/gpencil/gpencil_engine.c b/source/blender/draw/engines/gpencil/gpencil_engine.c
index ce79164a80b..d049abbade5 100644
--- a/source/blender/draw/engines/gpencil/gpencil_engine.c
+++ b/source/blender/draw/engines/gpencil/gpencil_engine.c
@@ -1061,7 +1061,7 @@ void GPENCIL_draw_scene(void *ved)
GPU_framebuffer_clear_color_depth_stencil(fbl->temp_fb_b, clearcol, 1.0f, 0x0);
stl->storage->blend_mode = array_elm->mode;
stl->storage->mask_layer = (int)array_elm->mask_layer;
- stl->storage->tonemapping = DRW_state_do_color_management() ? 0 : 1;
+ stl->storage->tonemapping = 1;
DRW_draw_pass(psl->blend_pass);
stl->storage->tonemapping = 0;
@@ -1103,7 +1103,7 @@ void GPENCIL_draw_scene(void *ved)
GPU_framebuffer_bind(fbl->main);
}
/* tonemapping */
- stl->storage->tonemapping = DRW_state_do_color_management() ? 0 : 1;
+ stl->storage->tonemapping = 1;
/* active select flag and selection color */
if (!is_render) {