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authorAntonioya <blendergit@gmail.com>2019-07-06 00:11:53 +0300
committerAntonioya <blendergit@gmail.com>2019-07-06 00:52:26 +0300
commita0f3ea7da3f65333fbac9c2d528c4242c417860d (patch)
treed6004f828aba6d51eb1ace911f8d8be7c0fdea96 /source/blender/draw/engines/gpencil/gpencil_engine.h
parenta7a9c0e50dc9b96d84e1e7cf18d26b3ef5679aa5 (diff)
Fix T62101: GPencil: selection order is wrong
Following the advices of @Germano Cavalcante (mano-wii) , I have exposed as a workaround the free function to be called from draw manager for selection. Now, the free function is not called for selection inside gpencil draw_scene, but it's called from draw_manager.c. The real fix would be create a new Scene_finish callback in draw manager, but as the release of 2.80 is almost here, we fix this with a workaround that must be removed when new callback is in place. Differential Revision: http://developer.blender.org/D5193
Diffstat (limited to 'source/blender/draw/engines/gpencil/gpencil_engine.h')
-rw-r--r--source/blender/draw/engines/gpencil/gpencil_engine.h16
1 files changed, 10 insertions, 6 deletions
diff --git a/source/blender/draw/engines/gpencil/gpencil_engine.h b/source/blender/draw/engines/gpencil/gpencil_engine.h
index d84bdfd8f2c..bc83136fece 100644
--- a/source/blender/draw/engines/gpencil/gpencil_engine.h
+++ b/source/blender/draw/engines/gpencil/gpencil_engine.h
@@ -359,12 +359,12 @@ typedef struct GpencilBatchCacheElem {
} GpencilBatchCacheElem;
typedef struct GpencilBatchGroup {
- bGPDlayer *gpl; /* reference to original layer */
- bGPDframe *gpf; /* reference to original frame */
- bGPDstroke *gps; /* reference to original stroke */
- short type; /* type of element */
- bool onion; /* the group is part of onion skin */
- int vertex_idx; /* index of vertex data */
+ struct bGPDlayer *gpl; /* reference to original layer */
+ struct bGPDframe *gpf; /* reference to original frame */
+ struct bGPDstroke *gps; /* reference to original stroke */
+ short type; /* type of element */
+ bool onion; /* the group is part of onion skin */
+ int vertex_idx; /* index of vertex data */
} GpencilBatchGroup;
typedef enum GpencilBatchGroup_Type {
@@ -507,6 +507,10 @@ void GPENCIL_render_to_image(void *vedata,
struct RenderLayer *render_layer,
const rcti *rect);
+/* TODO: GPXX workaround function to call free memory from draw manager while draw manager support
+ * scene finish callback. */
+void DRW_gpencil_free_runtime_data(void *ved);
+
/* Use of multisample framebuffers. */
#define MULTISAMPLE_GP_SYNC_ENABLE(lvl, fbl) \
{ \