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author | Antonio Vazquez <blendergit@gmail.com> | 2019-09-09 16:17:35 +0300 |
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committer | Antonio Vazquez <blendergit@gmail.com> | 2019-09-09 16:41:11 +0300 |
commit | 74dcfaf1722f3e789a77adfafe69ea9c176db2f7 (patch) | |
tree | 19bc19284facdb53af9896e6a3bdcd466bf445b5 /source/blender/draw/engines/gpencil/gpencil_engine.h | |
parent | 70c1aaf59ba91eede3d519caf9052ca3ef94ea9b (diff) |
GPencil: Fade layer using background color
Now the fade layer uses the same logic used to fade objects and also is available in all modes.
Reviewers: mendio, pepeland
Reviewed By: mendio, pepeland
Differential Revision: https://developer.blender.org/D5707
Diffstat (limited to 'source/blender/draw/engines/gpencil/gpencil_engine.h')
-rw-r--r-- | source/blender/draw/engines/gpencil/gpencil_engine.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/draw/engines/gpencil/gpencil_engine.h b/source/blender/draw/engines/gpencil/gpencil_engine.h index f29e83f64cf..79bcffac512 100644 --- a/source/blender/draw/engines/gpencil/gpencil_engine.h +++ b/source/blender/draw/engines/gpencil/gpencil_engine.h @@ -145,6 +145,7 @@ typedef struct GPENCIL_Storage { bool is_mat_preview; bool background_ready; int is_xray; + bool is_ontop; bool reset_cache; const float *pixsize; float render_pixsize; |