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authorAntonioya <blendergit@gmail.com>2019-06-12 18:15:50 +0300
committerAntonioya <blendergit@gmail.com>2019-06-13 14:33:04 +0300
commite0c98e18f9e808e3a5fffe191ac091343aa4887c (patch)
tree691df969e4572068dbf54b82c761ea107038ac13 /source/blender/draw/engines/gpencil/gpencil_engine.h
parent36faf739a71624b6ca10cec7233779f9eeace0bd (diff)
GPencil: Remove blend_opacity from shader
The opacity was already used and using it in the shader only duplicate the blend.
Diffstat (limited to 'source/blender/draw/engines/gpencil/gpencil_engine.h')
-rw-r--r--source/blender/draw/engines/gpencil/gpencil_engine.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/draw/engines/gpencil/gpencil_engine.h b/source/blender/draw/engines/gpencil/gpencil_engine.h
index a7e4c9d58d6..94a57c7f5d6 100644
--- a/source/blender/draw/engines/gpencil/gpencil_engine.h
+++ b/source/blender/draw/engines/gpencil/gpencil_engine.h
@@ -174,7 +174,6 @@ typedef struct GPENCIL_Storage {
int blend_mode;
int clamp_layer;
- float blend_opacity;
/* simplify settings*/
bool simplify_fill;