diff options
author | Antonio Vazquez <blendergit@gmail.com> | 2020-03-21 15:22:27 +0300 |
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committer | Antonio Vazquez <blendergit@gmail.com> | 2020-03-21 22:29:17 +0300 |
commit | 1e8dfe79c6b2ec293146d93be44c8078762860f2 (patch) | |
tree | b299c3e488a6d3b178f96f3f13b2e5e6ed3afc1c /source/blender/draw/engines/gpencil/gpencil_engine.h | |
parent | c589fdc8dba15b39d2423904388aa73ff57a04ab (diff) |
GPencil: Fade to Viewport color
Actually, the fade objects always fade to Black color, but this is not a good solution.
This patch fade the object to the viewport color.
Differential Revision: https://developer.blender.org/D7206
Diffstat (limited to 'source/blender/draw/engines/gpencil/gpencil_engine.h')
-rw-r--r-- | source/blender/draw/engines/gpencil/gpencil_engine.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/draw/engines/gpencil/gpencil_engine.h b/source/blender/draw/engines/gpencil/gpencil_engine.h index e7914a1b86c..f765dcf73de 100644 --- a/source/blender/draw/engines/gpencil/gpencil_engine.h +++ b/source/blender/draw/engines/gpencil/gpencil_engine.h @@ -309,6 +309,8 @@ typedef struct GPENCIL_PrivateData { Object *camera; /* Copy of draw_ctx->scene for convenience. */ struct Scene *scene; + /* Copy of draw_ctx->vie3d for convenience. */ + struct View3D *v3d; /* Active object. */ Object *obact; |