diff options
author | Jeroen Bakker <j.bakker@atmind.nl> | 2019-05-17 17:57:31 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2019-05-17 18:59:26 +0300 |
commit | bc3139d79226896cf6c2b0813a1188eda70fad09 (patch) | |
tree | e5c7f1f878b4769def10e2ddbc75aacebda4afd5 /source/blender/draw/engines/gpencil/gpencil_shader_fx.c | |
parent | 043299ab69ca47a42fc8ca4f629727f8a6a2dd31 (diff) |
Cycles/Eevee: unify depth of field settings for cameras
There is now a checkbox to enable/disable depth of field per camera. For Eevee
this replace the scene level setting. For Cycles there is now only an F-Stop
value, no longer a Radius.
Existing files are converted based on Cycles or Eevee being set in the scene.
Differential Revision: https://developer.blender.org/D4882
Diffstat (limited to 'source/blender/draw/engines/gpencil/gpencil_shader_fx.c')
-rw-r--r-- | source/blender/draw/engines/gpencil/gpencil_shader_fx.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/gpencil/gpencil_shader_fx.c b/source/blender/draw/engines/gpencil/gpencil_shader_fx.c index ccb79ea2b93..d46e850ba82 100644 --- a/source/blender/draw/engines/gpencil/gpencil_shader_fx.c +++ b/source/blender/draw/engines/gpencil/gpencil_shader_fx.c @@ -115,7 +115,7 @@ static void GPENCIL_dof_nearfar(Object *camera, float coc, float nearfar[2]) Scene *scene = draw_ctx->scene; Camera *cam = (Camera *)camera->data; - float fstop = cam->gpu_dof.fstop; + float fstop = cam->dof.aperture_fstop; float focus_dist = BKE_camera_object_dof_distance(camera); float focal_len = cam->lens; |