diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-07-31 12:07:56 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2018-07-31 12:07:56 +0300 |
commit | f6300030e01609a8f80645fd8c6603aa75da80d5 (patch) | |
tree | e381dc84daac9c17bea117fc96ed34e01652d7f4 /source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_pixel_frag.glsl | |
parent | 66da2f537ae80ce2b31d1eaf34ad8c03d858938d (diff) |
Cleanup: trailing space
Diffstat (limited to 'source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_pixel_frag.glsl')
-rw-r--r-- | source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_pixel_frag.glsl | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_pixel_frag.glsl b/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_pixel_frag.glsl index d1a57a9a1b6..0b25dbbd012 100644 --- a/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_pixel_frag.glsl +++ b/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_pixel_frag.glsl @@ -23,15 +23,15 @@ void main() { vec2 uv = vec2(gl_FragCoord.xy); vec4 nloc = ProjectionMatrix * ViewMatrix * vec4(loc.xyz, 1.0); - + float dx = (ProjectionMatrix[3][3] == 0.0) ? (nsize[0] / (nloc.z * defaultpixsize)) : (nsize[0] / defaultpixsize); float dy = (ProjectionMatrix[3][3] == 0.0) ? (nsize[1] / (nloc.z * defaultpixsize)) : (nsize[1] / defaultpixsize); dx = max(abs(dx), 3.0); dy = max(abs(dy), 3.0); - + vec2 coord = vec2(dx * floor(uv.x / dx), dy * floor(uv.y / dy)); - + float stroke_depth = texelFetch(strokeDepth, ivec2(coord), 0).r; vec4 outcolor = texelFetch(strokeColor, ivec2(coord), 0); |