diff options
author | luzpaz <luzpaz> | 2021-02-06 06:07:03 +0300 |
---|---|---|
committer | Harley Acheson <harley.acheson@gmail.com> | 2021-02-06 06:08:14 +0300 |
commit | a4a9d14ba71100259f19bd62e8c2f27cd8b7862f (patch) | |
tree | 0e6cf7dad2599966d1fd4dd25889c850a5c26fb0 /source/blender/draw/engines/gpencil/shaders/gpencil_vfx_frag.glsl | |
parent | 3560f5c1e64e89d345fb2640bb502a433348e4b7 (diff) |
UI: Fix Typos in Comments and Docs
Approximately 91 spelling corrections, almost all in comments.
Differential Revision: https://developer.blender.org/D10288
Reviewed by Harley Acheson
Diffstat (limited to 'source/blender/draw/engines/gpencil/shaders/gpencil_vfx_frag.glsl')
-rw-r--r-- | source/blender/draw/engines/gpencil/shaders/gpencil_vfx_frag.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/gpencil/shaders/gpencil_vfx_frag.glsl b/source/blender/draw/engines/gpencil/shaders/gpencil_vfx_frag.glsl index 503248558ad..aedc8668387 100644 --- a/source/blender/draw/engines/gpencil/shaders/gpencil_vfx_frag.glsl +++ b/source/blender/draw/engines/gpencil/shaders/gpencil_vfx_frag.glsl @@ -274,7 +274,7 @@ uniform bool isFirstPass; vec2 compute_uvs(float x) { vec2 uv = uvcoordsvar.xy; - /* Tranform UV (loc, rot, scale) */ + /* Transform UV (loc, rot, scale) */ uv = uv.x * uvRotX + uv.y * uvRotY + uvOffset; uv += blurDir * x; /* Wave deform. */ |