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authorCampbell Barton <ideasman42@gmail.com>2019-01-24 23:10:13 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-01-24 23:12:13 +0300
commita4fe338dd8c6822d27b8858bae5fa9a54972719c (patch)
tree9a6b671702a7cf41e98efef72e78c7cc54974111 /source/blender/draw/engines/gpencil
parentb1f3a86d999b6742d783de5a11d7de0c54cf5891 (diff)
Cleanup: add missing braces to draw manager
Diffstat (limited to 'source/blender/draw/engines/gpencil')
-rw-r--r--source/blender/draw/engines/gpencil/gpencil_draw_utils.c12
-rw-r--r--source/blender/draw/engines/gpencil/gpencil_shader_fx.c6
-rw-r--r--source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_wave_frag.glsl3
-rw-r--r--source/blender/draw/engines/gpencil/shaders/gpencil_blend_frag.glsl6
-rw-r--r--source/blender/draw/engines/gpencil/shaders/gpencil_point_frag.glsl5
-rw-r--r--source/blender/draw/engines/gpencil/shaders/gpencil_zdepth_mix_frag.glsl12
6 files changed, 29 insertions, 15 deletions
diff --git a/source/blender/draw/engines/gpencil/gpencil_draw_utils.c b/source/blender/draw/engines/gpencil/gpencil_draw_utils.c
index 59a8a5f73e1..0cc835b8d4e 100644
--- a/source/blender/draw/engines/gpencil/gpencil_draw_utils.c
+++ b/source/blender/draw/engines/gpencil/gpencil_draw_utils.c
@@ -156,8 +156,9 @@ static bool gpencil_can_draw_stroke(
const bool onion, const bool is_mat_preview)
{
/* skip stroke if it doesn't have any valid data */
- if ((gps->points == NULL) || (gps->totpoints < 1) || (gp_style == NULL))
+ if ((gps->points == NULL) || (gps->totpoints < 1) || (gp_style == NULL)) {
return false;
+ }
/* if mat preview render always visible */
if (is_mat_preview) {
@@ -1130,8 +1131,9 @@ void DRW_gpencil_triangulate_stroke_fill(Object *ob, bGPDstroke *gps)
}
else {
/* No triangles needed - Free anything allocated previously */
- if (gps->triangles)
+ if (gps->triangles) {
MEM_freeN(gps->triangles);
+ }
gps->triangles = NULL;
}
@@ -1496,8 +1498,9 @@ void DRW_gpencil_populate_multiedit(
/* draw strokes */
for (bGPDlayer *gpl = gpd->layers.first; gpl; gpl = gpl->next) {
/* don't draw layer if hidden */
- if (gpl->flag & GP_LAYER_HIDE)
+ if (gpl->flag & GP_LAYER_HIDE) {
continue;
+ }
/* list of frames to draw */
if (!playing) {
@@ -1603,8 +1606,9 @@ void DRW_gpencil_populate_datablock(
}
gpf = BKE_gpencil_layer_getframe(gpl, remap_cfra, GP_GETFRAME_USE_PREV);
- if (gpf == NULL)
+ if (gpf == NULL) {
continue;
+ }
/* if solo mode, display only frames with keyframe in the current frame */
if ((is_solomode) && (gpf->framenum != remap_cfra)) {
diff --git a/source/blender/draw/engines/gpencil/gpencil_shader_fx.c b/source/blender/draw/engines/gpencil/gpencil_shader_fx.c
index 925eaebab1f..1f47be0c34a 100644
--- a/source/blender/draw/engines/gpencil/gpencil_shader_fx.c
+++ b/source/blender/draw/engines/gpencil/gpencil_shader_fx.c
@@ -92,13 +92,15 @@ static bool effect_is_active(bGPdata *gpd, ShaderFxData *fx, bool is_render)
static bool get_normal_vector(bGPdata *gpd, float r_point[3], float r_normal[3])
{
for (bGPDlayer *gpl = gpd->layers.first; gpl; gpl = gpl->next) {
- if (gpl->flag & GP_LAYER_HIDE)
+ if (gpl->flag & GP_LAYER_HIDE) {
continue;
+ }
/* get frame */
bGPDframe *gpf = gpl->actframe;
- if (gpf == NULL)
+ if (gpf == NULL) {
continue;
+ }
for (bGPDstroke *gps = gpf->strokes.first; gps; gps = gps->next) {
if (gps->totpoints >= 3) {
bGPDspoint *pt = &gps->points[0];
diff --git a/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_wave_frag.glsl b/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_wave_frag.glsl
index 3dbab0297c4..04ab1557d07 100644
--- a/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_wave_frag.glsl
+++ b/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_wave_frag.glsl
@@ -38,6 +38,7 @@ void main()
FragColor = outcolor;
gl_FragDepth = stroke_depth;
- if (outcolor.a < 0.02f)
+ if (outcolor.a < 0.02f) {
discard;
+ }
}
diff --git a/source/blender/draw/engines/gpencil/shaders/gpencil_blend_frag.glsl b/source/blender/draw/engines/gpencil/shaders/gpencil_blend_frag.glsl
index f5696116eea..fdaad9890a0 100644
--- a/source/blender/draw/engines/gpencil/shaders/gpencil_blend_frag.glsl
+++ b/source/blender/draw/engines/gpencil/shaders/gpencil_blend_frag.glsl
@@ -79,10 +79,12 @@ vec4 get_blend_color(int mode, vec4 src_color, vec4 blend_color)
float linearrgb_to_srgb(float c)
{
- if (c < 0.0031308)
+ if (c < 0.0031308) {
return (c < 0.0) ? 0.0 : c * 12.92;
- else
+ }
+ else {
return 1.055 * pow(c, 1.0 / 2.4) - 0.055;
+ }
}
vec4 tone(vec4 stroke_color)
diff --git a/source/blender/draw/engines/gpencil/shaders/gpencil_point_frag.glsl b/source/blender/draw/engines/gpencil/shaders/gpencil_point_frag.glsl
index db973056110..a1285029e4c 100644
--- a/source/blender/draw/engines/gpencil/shaders/gpencil_point_frag.glsl
+++ b/source/blender/draw/engines/gpencil/shaders/gpencil_point_frag.glsl
@@ -23,9 +23,10 @@ void main()
float dist_squared = dot(centered, centered);
const float rad_squared = 0.25;
- // round point with jaggy edges
- if ((mode != GPENCIL_MODE_BOX) && (dist_squared > rad_squared))
+ /* Round point with jaggy edges. */
+ if ((mode != GPENCIL_MODE_BOX) && (dist_squared > rad_squared)) {
discard;
+ }
vec4 tmp_color = texture2D(myTexture, mTexCoord);
diff --git a/source/blender/draw/engines/gpencil/shaders/gpencil_zdepth_mix_frag.glsl b/source/blender/draw/engines/gpencil/shaders/gpencil_zdepth_mix_frag.glsl
index f4b6201e503..eb64947999e 100644
--- a/source/blender/draw/engines/gpencil/shaders/gpencil_zdepth_mix_frag.glsl
+++ b/source/blender/draw/engines/gpencil/shaders/gpencil_zdepth_mix_frag.glsl
@@ -8,18 +8,22 @@ uniform int tonemapping;
float srgb_to_linearrgb(float c)
{
- if (c < 0.04045)
+ if (c < 0.04045) {
return (c < 0.0) ? 0.0 : c * (1.0 / 12.92);
- else
+ }
+ else {
return pow((c + 0.055) * (1.0 / 1.055), 2.4);
+ }
}
float linearrgb_to_srgb(float c)
{
- if (c < 0.0031308)
+ if (c < 0.0031308) {
return (c < 0.0) ? 0.0 : c * 12.92;
- else
+ }
+ else {
return 1.055 * pow(c, 1.0 / 2.4) - 0.055;
+ }
}
void main()