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authorClément Foucault <foucault.clem@gmail.com>2020-07-29 19:13:19 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-07-30 00:06:37 +0300
commit5f6fb5bb41ed0057f0e2f0ccded717fbf04e55e2 (patch)
tree94ce813b25b5bf766136e694f893517e93432bf7 /source/blender/draw/engines/gpencil
parent7e8d4937307e0be3ab4587c58c49f16211466987 (diff)
Cleanup: Split gpu_texture_image.c into BKE and IMB modules
This is in order to disolve GPU_draw.h into more meaningful code blocks. All the Image related function are in `image_gpu.c`. All the MovieClip related function are in `movieclip.c`. The IMB module now has a connection with GPU. This is not strickly necessary and the code could be move to `image_gpu.c` if needed. The Image garbage collection is also ported to `image_gpu.c`.
Diffstat (limited to 'source/blender/draw/engines/gpencil')
-rw-r--r--source/blender/draw/engines/gpencil/gpencil_draw_data.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/gpencil/gpencil_draw_data.c b/source/blender/draw/engines/gpencil/gpencil_draw_data.c
index d2aa0a45660..ed443b2c73f 100644
--- a/source/blender/draw/engines/gpencil/gpencil_draw_data.c
+++ b/source/blender/draw/engines/gpencil/gpencil_draw_data.c
@@ -63,7 +63,7 @@ static struct GPUTexture *gpencil_image_texture_get(Image *image, bool *r_alpha_
ibuf = BKE_image_acquire_ibuf(image, &iuser, &lock);
if (ibuf != NULL && ibuf->rect != NULL) {
- gpu_tex = GPU_texture_from_blender(image, &iuser, ibuf, TEXTARGET_2D);
+ gpu_tex = BKE_image_get_gpu_texture(image, &iuser, ibuf);
*r_alpha_premult = (image->alpha_mode == IMA_ALPHA_PREMUL);
}
BKE_image_release_ibuf(image, ibuf, lock);