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author | Jeroen Bakker <jeroen@blender.org> | 2022-01-28 17:02:36 +0300 |
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committer | Jeroen Bakker <jeroen@blender.org> | 2022-01-28 17:03:45 +0300 |
commit | 3b2a1ff716a0b927731ca75d9538d6da54637b6b (patch) | |
tree | 089d88bd74a4927584dad5b65c7722129f1a16f7 /source/blender/draw/engines/image/shaders/image_engine_frag.glsl | |
parent | 75e61e5a6dc70107eaf784a369f225ca062fdcd5 (diff) |
Image Engine: Remove unused shader parameter Color.
This change removes an unused shader parameter that also collided when a
local varialble with the same name was used on different platforms.
Diffstat (limited to 'source/blender/draw/engines/image/shaders/image_engine_frag.glsl')
-rw-r--r-- | source/blender/draw/engines/image/shaders/image_engine_frag.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/image/shaders/image_engine_frag.glsl b/source/blender/draw/engines/image/shaders/image_engine_frag.glsl index bcdc8445b26..b0ac7af457f 100644 --- a/source/blender/draw/engines/image/shaders/image_engine_frag.glsl +++ b/source/blender/draw/engines/image/shaders/image_engine_frag.glsl @@ -34,7 +34,7 @@ void main() } if ((drawFlags & IMAGE_DRAW_FLAG_SHUFFLING) != 0) { - tex_color = col * dot(tex_color, shuffle); + tex_color = vec4(dot(tex_color, shuffle)); } if ((drawFlags & IMAGE_DRAW_FLAG_SHOW_ALPHA) == 0) { tex_color.a = 1.0; |