diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2020-07-15 15:18:30 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-07-15 15:23:35 +0300 |
commit | e8f8c13d4b76ba587ef7cf33370b286d4fbd36bc (patch) | |
tree | 371472ae220ad8740b310aaa8f4c5746448302c5 /source/blender/draw/engines/overlay/overlay_armature.c | |
parent | 0c062a9e082130212447c2b67e8e16b8a2e622d1 (diff) | |
parent | 44bb73e765a6f79bc14a46449368f83e572d8bad (diff) |
PointCloud: Initial rendering support for Workbenchtmp-pointcloud-render
Also includes outline overlays. Removes the temp overlay drawing
We make the geometry follow camera like billboards this uses less
geometry. Currently we use half octahedron for now. Goal would be
to use icospheres.
This patch also optimize the case when pointcloud has uniform radius.
However we should premultiply the radius prop by the default radius
beforehand to avoid a multiplication on CPU.
Differential Revision: https://developer.blender.org/D8301
Diffstat (limited to 'source/blender/draw/engines/overlay/overlay_armature.c')
-rw-r--r-- | source/blender/draw/engines/overlay/overlay_armature.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/overlay/overlay_armature.c b/source/blender/draw/engines/overlay/overlay_armature.c index 7ccb5d5a753..daf83e11e17 100644 --- a/source/blender/draw/engines/overlay/overlay_armature.c +++ b/source/blender/draw/engines/overlay/overlay_armature.c @@ -2118,7 +2118,7 @@ static void armature_context_setup(ArmatureDrawContext *ctx, const bool do_envelope_dist, const bool is_edit_mode, const bool is_pose_mode, - float *const_color) + const float *const_color) { const bool is_object_mode = !do_envelope_dist; const bool is_xray = (ob->dtx & OB_DRAWXRAY) != 0 || (pd->armature.do_pose_xray && is_pose_mode); |