diff options
author | Jun Mizutani <jmztn> | 2020-11-13 10:07:07 +0300 |
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committer | Jeroen Bakker <jeroen@blender.org> | 2020-11-13 10:14:56 +0300 |
commit | db7d8281c5a2a56bbc2b7c05ec7160d8819ee191 (patch) | |
tree | c92d292c100a1f2dad65c4d4e69296418fb495e1 /source/blender/draw/engines/overlay/overlay_engine.c | |
parent | f00ebd4dba25f1ddc728a1431a1f81dd03c17457 (diff) |
Add An Opacity Slider to Overlay Wireframe
This patch adds an opacity slider to the wireframe overlay. The previous
wireframe in dense geometry scenes could be too dark and sometimes the
user just wants an impression of the geometry during modelling.
Reviewed By: Jeroen Bakker
Differential Revision: https://developer.blender.org/D7622
Diffstat (limited to 'source/blender/draw/engines/overlay/overlay_engine.c')
-rw-r--r-- | source/blender/draw/engines/overlay/overlay_engine.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/draw/engines/overlay/overlay_engine.c b/source/blender/draw/engines/overlay/overlay_engine.c index e49b2e45580..5188d338183 100644 --- a/source/blender/draw/engines/overlay/overlay_engine.c +++ b/source/blender/draw/engines/overlay/overlay_engine.c @@ -90,6 +90,7 @@ static void OVERLAY_engine_init(void *vedata) V3D_OVERLAY_HIDE_BONES | V3D_OVERLAY_HIDE_OBJECT_XTRAS | V3D_OVERLAY_HIDE_OBJECT_ORIGINS; pd->overlay.wireframe_threshold = v3d->overlay.wireframe_threshold; + pd->overlay.wireframe_opacity = v3d->overlay.wireframe_opacity; } if (v3d->shading.type == OB_WIRE) { |