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authorPatrick Mours <pmours@nvidia.com>2020-01-14 19:47:41 +0300
committerPatrick Mours <pmours@nvidia.com>2020-01-14 19:48:16 +0300
commitff430dea663521f742ff2f8f79b5d7f4978ecc04 (patch)
tree254dbe60866d25c495f82ca8f18a0843744df2a1 /source/blender/draw/engines/overlay/overlay_engine.c
parent4c1fb6412384b73c8900ce89462ee33a9609ad88 (diff)
Fix rendering motion blur scenes with OptiX failing with CUDA_ERROR_INVALID_CONTEXT
Commit baeb11826b9fe5525db6dd05ba5271949079fc1e switched memory allocation for the motion transform to use CUDA directly, instead of going through abstractions. But no CUDA context was set active before those were called, so the calls failed. This fixes that by binding a context beforehand.
Diffstat (limited to 'source/blender/draw/engines/overlay/overlay_engine.c')
0 files changed, 0 insertions, 0 deletions