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author | Clément Foucault <foucault.clem@gmail.com> | 2020-04-27 21:24:39 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-04-27 22:14:10 +0300 |
commit | 84e40ee84692004fcd7e9e229c5f4adf8cf326be (patch) | |
tree | b8d57bd0f2c3beadc1d0b06b54f30e779cf0d9a8 /source/blender/draw/engines/overlay/overlay_engine.c | |
parent | ad01bab6c3caf3dc409e28c91c43ca9adbe26a7f (diff) |
Fix T75910 Overlay: Face Orientation not working for "In Front" objects
Diffstat (limited to 'source/blender/draw/engines/overlay/overlay_engine.c')
-rw-r--r-- | source/blender/draw/engines/overlay/overlay_engine.c | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/source/blender/draw/engines/overlay/overlay_engine.c b/source/blender/draw/engines/overlay/overlay_engine.c index a9f0b0958fd..395ea9f9a8f 100644 --- a/source/blender/draw/engines/overlay/overlay_engine.c +++ b/source/blender/draw/engines/overlay/overlay_engine.c @@ -482,6 +482,12 @@ static void OVERLAY_draw_scene(void *vedata) OVERLAY_xray_depth_infront_copy(vedata); if (DRW_state_is_fbo()) { + GPU_framebuffer_bind(fbl->overlay_in_front_fb); + } + + OVERLAY_facing_infront_draw(vedata); + + if (DRW_state_is_fbo()) { GPU_framebuffer_bind(fbl->overlay_line_in_front_fb); } |