diff options
author | Antonio Vazquez <blendergit@gmail.com> | 2021-01-16 17:33:38 +0300 |
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committer | Antonio Vazquez <blendergit@gmail.com> | 2021-01-16 17:46:45 +0300 |
commit | e02d84eb3bea710aa4a658629813bd7e4c67ce4c (patch) | |
tree | 96411e6b1d1d35d6169f5e903f5f18422e1dbd99 /source/blender/draw/engines/overlay/overlay_gpencil.c | |
parent | 0a44c4b5942e9bcad2269bd4a1339bac462728e0 (diff) |
GPencil: Add new parameteres to transform layers
When using grease pencil for drawing Storyboards, it's very common to require a transform of the layers. This transform can be done using the offset modifier, but in some cases, the scene requires a lot of modifiers and makes the file hard to work.
This new feature adds a transforms Location, Rotation and Scale at Layer level, and allows to transform the layer without using a modifier, keeping the scene more clean.
{F9480695}
This feature was suggested by @pepeland after receiving feedback from several artists.
Also, done some code cleanup and rename some functions to get a better naming.
Maniphest Tasks: T83660
Differential Revision: https://developer.blender.org/D9761
Diffstat (limited to 'source/blender/draw/engines/overlay/overlay_gpencil.c')
-rw-r--r-- | source/blender/draw/engines/overlay/overlay_gpencil.c | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/source/blender/draw/engines/overlay/overlay_gpencil.c b/source/blender/draw/engines/overlay/overlay_gpencil.c index 7f9290a6c3a..19af3ae7e5d 100644 --- a/source/blender/draw/engines/overlay/overlay_gpencil.c +++ b/source/blender/draw/engines/overlay/overlay_gpencil.c @@ -258,6 +258,16 @@ void OVERLAY_gpencil_cache_init(OVERLAY_Data *vedata) copy_m4_m4(mat, ob->obmat); + /* Rotate and scale except align to cursor. */ + bGPDlayer *gpl = BKE_gpencil_layer_active_get(gpd); + if (gpl != NULL) { + if (ts->gp_sculpt.lock_axis != GP_LOCKAXIS_CURSOR) { + float matrot[3][3]; + copy_m3_m4(matrot, gpl->layer_mat); + mul_m4_m4m3(mat, mat, matrot); + } + } + float viewinv[4][4]; /* Set the grid in the selected axis */ switch (ts->gp_sculpt.lock_axis) { @@ -294,6 +304,11 @@ void OVERLAY_gpencil_cache_init(OVERLAY_Data *vedata) mul_v2_v2fl(size, gpd->grid.scale, 2.0f * ED_scene_grid_scale(scene, &grid_unit)); rescale_m4(mat, (float[3]){size[0], size[1], 0.0f}); + /* Apply layer loc transform, except cursor mode. */ + if ((gpl != NULL) && (ts->gpencil_v3d_align & GP_PROJECT_CURSOR) == 0) { + add_v3_v3(mat[3], gpl->layer_mat[3]); + } + const int gridlines = (gpd->grid.lines <= 0) ? 1 : gpd->grid.lines; int line_ct = gridlines * 4 + 2; |