diff options
author | Stefan Werner <stefan.werner@tangent-animation.com> | 2021-08-21 23:03:31 +0300 |
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committer | Stefan Werner <stefan.werner@tangent-animation.com> | 2021-08-21 23:03:31 +0300 |
commit | c5b56a525cd6113caa2bd3ec7bfb91fe4a04513a (patch) | |
tree | 77dae5ae2fbeccf6703034c94ad3e1f3aa81140b /source/blender/draw/engines/overlay/overlay_paint.c | |
parent | 34e8d79c3edbc58fd242cec0c1f2bed4e43855af (diff) | |
parent | 67c29bc5a273b66e278bd20c18187b425acf1869 (diff) |
Merge branch 'master' into cycles_texture_cachecycles_texture_cache
Diffstat (limited to 'source/blender/draw/engines/overlay/overlay_paint.c')
-rw-r--r-- | source/blender/draw/engines/overlay/overlay_paint.c | 27 |
1 files changed, 14 insertions, 13 deletions
diff --git a/source/blender/draw/engines/overlay/overlay_paint.c b/source/blender/draw/engines/overlay/overlay_paint.c index d52640ed174..60a90616d29 100644 --- a/source/blender/draw/engines/overlay/overlay_paint.c +++ b/source/blender/draw/engines/overlay/overlay_paint.c @@ -92,18 +92,26 @@ void OVERLAY_paint_cache_init(OVERLAY_Data *vedata) case CTX_MODE_PAINT_WEIGHT: { opacity = is_edit_mode ? 1.0 : pd->overlay.weight_paint_mode_opacity; if (opacity > 0.0f) { - state = DRW_STATE_WRITE_COLOR | DRW_STATE_DEPTH_EQUAL; - state |= pd->painting.alpha_blending ? DRW_STATE_BLEND_ALPHA : DRW_STATE_BLEND_MUL; + state = DRW_STATE_WRITE_COLOR | DRW_STATE_DEPTH_EQUAL | DRW_STATE_BLEND_ALPHA; DRW_PASS_CREATE(psl->paint_color_ps, state | pd->clipping_state); - sh = OVERLAY_shader_paint_weight(); + const bool do_shading = draw_ctx->v3d->shading.type != OB_WIRE; + + sh = OVERLAY_shader_paint_weight(do_shading); pd->paint_surf_grp = grp = DRW_shgroup_create(sh, psl->paint_color_ps); DRW_shgroup_uniform_block(grp, "globalsBlock", G_draw.block_ubo); DRW_shgroup_uniform_bool_copy(grp, "drawContours", draw_contours); - DRW_shgroup_uniform_bool_copy(grp, "useAlphaBlend", pd->painting.alpha_blending); DRW_shgroup_uniform_float_copy(grp, "opacity", opacity); DRW_shgroup_uniform_texture(grp, "colorramp", G_draw.weight_ramp); + /* Arbitrary light to give a hint of the geometry behind the weights. */ + if (do_shading) { + float light_dir[3]; + copy_v3_fl3(light_dir, 0.0f, 0.5f, 0.86602f); + normalize_v3(light_dir); + DRW_shgroup_uniform_vec3_copy(grp, "light_dir", light_dir); + } + if (pd->painting.alpha_blending) { state = DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS_EQUAL; DRW_PASS_CREATE(psl->paint_depth_ps, state | pd->clipping_state); @@ -257,17 +265,10 @@ void OVERLAY_paint_draw(OVERLAY_Data *vedata) OVERLAY_PassList *psl = vedata->psl; OVERLAY_FramebufferList *fbl = vedata->fbl; - DefaultFramebufferList *dfbl = DRW_viewport_framebuffer_list_get(); if (DRW_state_is_fbo()) { - if (pd->painting.alpha_blending) { - GPU_framebuffer_bind(pd->painting.in_front ? fbl->overlay_in_front_fb : - fbl->overlay_default_fb); - } - else { - /* Paint overlay needs final color because of multiply blend mode. */ - GPU_framebuffer_bind(pd->painting.in_front ? dfbl->in_front_fb : dfbl->default_fb); - } + GPU_framebuffer_bind(pd->painting.in_front ? fbl->overlay_in_front_fb : + fbl->overlay_default_fb); } if (psl->paint_depth_ps) { |