diff options
author | Jun Mizutani <jmztn> | 2020-11-13 10:07:07 +0300 |
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committer | Jeroen Bakker <jeroen@blender.org> | 2020-11-13 10:14:56 +0300 |
commit | db7d8281c5a2a56bbc2b7c05ec7160d8819ee191 (patch) | |
tree | c92d292c100a1f2dad65c4d4e69296418fb495e1 /source/blender/draw/engines/overlay/overlay_private.h | |
parent | f00ebd4dba25f1ddc728a1431a1f81dd03c17457 (diff) |
Add An Opacity Slider to Overlay Wireframe
This patch adds an opacity slider to the wireframe overlay. The previous
wireframe in dense geometry scenes could be too dark and sometimes the
user just wants an impression of the geometry during modelling.
Reviewed By: Jeroen Bakker
Differential Revision: https://developer.blender.org/D7622
Diffstat (limited to 'source/blender/draw/engines/overlay/overlay_private.h')
-rw-r--r-- | source/blender/draw/engines/overlay/overlay_private.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/draw/engines/overlay/overlay_private.h b/source/blender/draw/engines/overlay/overlay_private.h index d5ba0a5423f..c259d9351f3 100644 --- a/source/blender/draw/engines/overlay/overlay_private.h +++ b/source/blender/draw/engines/overlay/overlay_private.h @@ -140,6 +140,7 @@ typedef struct OVERLAY_ShadingData { int zneg_flag; /** Wireframe */ float wire_step_param; + float wire_opacity; /** Edit Curve */ float edit_curve_normal_length; /** Edit Mesh */ |