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authorJeroen Bakker <jbakker>2021-08-18 08:31:43 +0300
committerJeroen Bakker <jeroen@blender.org>2021-08-18 08:32:23 +0300
commitc0f600cad1d2d107d189b15b12e2fcc6bba0985c (patch)
tree8c86a9ad3de944b96db3e0279da5e5d9b50b30b7 /source/blender/draw/engines/overlay/overlay_private.h
parent400cb25fc77a4131033f69cf328a31cdcf81edb5 (diff)
T73434: Improve Weight Paint Overlay Drawing.
Master multiplied the weight paint on top of the rendered image. This reduced readability. This patch removes the multiplication for weight painting and adds a hint of the geometry below the overlay. Reviewed By: Mets, pablodp606, campbellbarton Maniphest Tasks: T73434 Differential Revision: https://developer.blender.org/D12170
Diffstat (limited to 'source/blender/draw/engines/overlay/overlay_private.h')
-rw-r--r--source/blender/draw/engines/overlay/overlay_private.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/overlay/overlay_private.h b/source/blender/draw/engines/overlay/overlay_private.h
index 03bfaf56f24..68f60bee779 100644
--- a/source/blender/draw/engines/overlay/overlay_private.h
+++ b/source/blender/draw/engines/overlay/overlay_private.h
@@ -736,7 +736,7 @@ GPUShader *OVERLAY_shader_paint_face(void);
GPUShader *OVERLAY_shader_paint_point(void);
GPUShader *OVERLAY_shader_paint_texture(void);
GPUShader *OVERLAY_shader_paint_vertcol(void);
-GPUShader *OVERLAY_shader_paint_weight(void);
+GPUShader *OVERLAY_shader_paint_weight(bool shading);
GPUShader *OVERLAY_shader_paint_wire(void);
GPUShader *OVERLAY_shader_particle_dot(void);
GPUShader *OVERLAY_shader_particle_shape(void);