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author | Jacques Lucke <jacques@blender.org> | 2020-03-31 12:16:32 +0300 |
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committer | Jacques Lucke <jacques@blender.org> | 2020-03-31 12:16:32 +0300 |
commit | 52606afaa60462db45e783607255f56c06fd8d73 (patch) | |
tree | d0547fd146e8c3787c36a96c25b487593d6016d5 /source/blender/draw/engines/overlay/shaders/edit_mesh_normal_vert.glsl | |
parent | cd5f9516db8e1a74b60038cf16be6a5a3b99b729 (diff) | |
parent | d8217ec6d05af47ae53a0aa8a2584fc8dbe39827 (diff) |
Merge branch 'master' into functions
Diffstat (limited to 'source/blender/draw/engines/overlay/shaders/edit_mesh_normal_vert.glsl')
-rw-r--r-- | source/blender/draw/engines/overlay/shaders/edit_mesh_normal_vert.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/overlay/shaders/edit_mesh_normal_vert.glsl b/source/blender/draw/engines/overlay/shaders/edit_mesh_normal_vert.glsl index 8833490e818..fd37bc8c534 100644 --- a/source/blender/draw/engines/overlay/shaders/edit_mesh_normal_vert.glsl +++ b/source/blender/draw/engines/overlay/shaders/edit_mesh_normal_vert.glsl @@ -40,7 +40,7 @@ void main() } else { nor = norAndFlag.xyz; - if (all(equal(nor, vec3(0.0)))) { + if (all(equal(nor, vec3(0)))) { finalColor = vec4(0.0); return; } |