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authorCampbell Barton <ideasman42@gmail.com>2021-02-05 08:23:34 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-02-05 08:23:34 +0300
commit17e1e2bfd8dfbd6f6fc42cc305e93393342020f7 (patch)
tree8a164422f7eb7d3aa9f7473c19c80da535c29a05 /source/blender/draw/engines/overlay
parentb62b923f544fa1df0aecd56f3568dd5185601306 (diff)
Cleanup: correct spelling in comments
Diffstat (limited to 'source/blender/draw/engines/overlay')
-rw-r--r--source/blender/draw/engines/overlay/overlay_antialiasing.c2
-rw-r--r--source/blender/draw/engines/overlay/overlay_armature.c4
-rw-r--r--source/blender/draw/engines/overlay/overlay_edit_mesh.c2
-rw-r--r--source/blender/draw/engines/overlay/overlay_extra.c6
-rw-r--r--source/blender/draw/engines/overlay/overlay_metaball.c2
-rw-r--r--source/blender/draw/engines/overlay/overlay_particle.c2
6 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/draw/engines/overlay/overlay_antialiasing.c b/source/blender/draw/engines/overlay/overlay_antialiasing.c
index 229f9c5a88f..c602e536f79 100644
--- a/source/blender/draw/engines/overlay/overlay_antialiasing.c
+++ b/source/blender/draw/engines/overlay/overlay_antialiasing.c
@@ -93,7 +93,7 @@ void OVERLAY_antialiasing_init(OVERLAY_Data *vedata)
line_tex = txl->overlay_line_tx;
}
else {
- /* Just a copy of the defaults framebuffers. */
+ /* Just a copy of the defaults frame-buffers. */
color_tex = dtxl->color_overlay;
}
diff --git a/source/blender/draw/engines/overlay/overlay_armature.c b/source/blender/draw/engines/overlay/overlay_armature.c
index cbd2589f20f..7042d095b56 100644
--- a/source/blender/draw/engines/overlay/overlay_armature.c
+++ b/source/blender/draw/engines/overlay/overlay_armature.c
@@ -1691,13 +1691,13 @@ static void draw_bone_degrees_of_freedom(ArmatureDrawContext *ctx, bPoseChannel
unit_m4(posetrans);
translate_m4(posetrans, pchan->pose_mat[3][0], pchan->pose_mat[3][1], pchan->pose_mat[3][2]);
- /* in parent-bone pose space... */
+ /* In parent-bone pose space... */
if (pchan->parent) {
copy_m4_m4(tmp, pchan->parent->pose_mat);
zero_v3(tmp[3]);
mul_m4_m4m4(posetrans, posetrans, tmp);
}
- /* ... but own restspace */
+ /* ... but own rest-space. */
mul_m4_m4m3(posetrans, posetrans, pchan->bone->bone_mat);
float scale = pchan->bone->length * pchan->size[1];
diff --git a/source/blender/draw/engines/overlay/overlay_edit_mesh.c b/source/blender/draw/engines/overlay/overlay_edit_mesh.c
index 38e171cb5e2..40a9dbe01c0 100644
--- a/source/blender/draw/engines/overlay/overlay_edit_mesh.c
+++ b/source/blender/draw/engines/overlay/overlay_edit_mesh.c
@@ -344,7 +344,7 @@ void OVERLAY_edit_mesh_draw(OVERLAY_Data *vedata)
if (pd->edit_mesh.do_zbufclip) {
DRW_draw_pass(psl->edit_mesh_depth_ps[IN_FRONT]);
- /* render facefill */
+ /* Render face-fill. */
DRW_view_set_active(pd->view_edit_faces);
DRW_draw_pass(psl->edit_mesh_faces_ps[NOT_IN_FRONT]);
diff --git a/source/blender/draw/engines/overlay/overlay_extra.c b/source/blender/draw/engines/overlay/overlay_extra.c
index 39f17581e0d..91e605bf0ae 100644
--- a/source/blender/draw/engines/overlay/overlay_extra.c
+++ b/source/blender/draw/engines/overlay/overlay_extra.c
@@ -642,10 +642,10 @@ void OVERLAY_light_cache_populate(OVERLAY_Data *vedata, Object *ob)
} instdata;
copy_m4_m4(instdata.mat, ob->obmat);
- /* FIXME / TODO: clipend has no meaning nowadays.
- * In EEVEE, Only clipsta is used shadowmaping.
+ /* FIXME / TODO: clip_end has no meaning nowadays.
+ * In EEVEE, Only clip_sta is used shadow-mapping.
* Clip end is computed automatically based on light power.
- * For now, always use the custom distance as clipend. */
+ * For now, always use the custom distance as clip_end. */
instdata.clip_end = la->att_dist;
instdata.clip_sta = la->clipsta;
diff --git a/source/blender/draw/engines/overlay/overlay_metaball.c b/source/blender/draw/engines/overlay/overlay_metaball.c
index f973c1eda8a..46076a7c88b 100644
--- a/source/blender/draw/engines/overlay/overlay_metaball.c
+++ b/source/blender/draw/engines/overlay/overlay_metaball.c
@@ -63,7 +63,7 @@ static void metaball_instance_data_set(
mul_v3_v3fl(data->mat[1], ob->obmat[1], radius / 0.05f);
mul_v3_v3fl(data->mat[2], ob->obmat[2], radius / 0.05f);
mul_v3_m4v3(data->mat[3], ob->obmat, pos);
- /* WATCH: Reminder, alpha is wiresize. */
+ /* WATCH: Reminder, alpha is wire-size. */
OVERLAY_bone_instance_data_set_color(data, color);
}
diff --git a/source/blender/draw/engines/overlay/overlay_particle.c b/source/blender/draw/engines/overlay/overlay_particle.c
index fa95bad4d86..71064e7ff47 100644
--- a/source/blender/draw/engines/overlay/overlay_particle.c
+++ b/source/blender/draw/engines/overlay/overlay_particle.c
@@ -185,7 +185,7 @@ void OVERLAY_particle_cache_populate(OVERLAY_Data *vedata, Object *ob)
/* TODO(fclem): Here would be a good place for preemptive culling. */
- /* fclem: Is color even usefull in our modern context? */
+ /* NOTE(fclem): Is color even useful in our modern context? */
Material *ma = BKE_object_material_get(ob, part->omat);
float color[4] = {0.6f, 0.6f, 0.6f, part->draw_size};
if (ma != NULL) {