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authorCampbell Barton <ideasman42@gmail.com>2021-12-08 12:29:39 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-12-08 12:30:05 +0300
commite89d42ddffef8892a8eb52d29e2a7329ad381204 (patch)
tree9997122e126d8da1b41e37ec414b340aa7dfba91 /source/blender/draw/engines/overlay
parenta46ff1dd38a2d23a1c0ac05cad3155398fc19e92 (diff)
Cleanup: move public doc-strings into headers for 'draw'
Ref T92709
Diffstat (limited to 'source/blender/draw/engines/overlay')
-rw-r--r--source/blender/draw/engines/overlay/overlay_armature.c3
-rw-r--r--source/blender/draw/engines/overlay/overlay_image.c2
-rw-r--r--source/blender/draw/engines/overlay/overlay_private.h7
3 files changed, 7 insertions, 5 deletions
diff --git a/source/blender/draw/engines/overlay/overlay_armature.c b/source/blender/draw/engines/overlay/overlay_armature.c
index cc12f097526..efd9b21f2e8 100644
--- a/source/blender/draw/engines/overlay/overlay_armature.c
+++ b/source/blender/draw/engines/overlay/overlay_armature.c
@@ -104,9 +104,6 @@ typedef struct ArmatureDrawContext {
const ThemeWireColor *bcolor; /* pchan color */
} ArmatureDrawContext;
-/**
- * Return true if armature should be handled by the pose mode engine.
- */
bool OVERLAY_armature_is_pose_mode(Object *ob, const DRWContextState *draw_ctx)
{
Object *active_ob = draw_ctx->obact;
diff --git a/source/blender/draw/engines/overlay/overlay_image.c b/source/blender/draw/engines/overlay/overlay_image.c
index 2e9a9bc5c64..0608725d342 100644
--- a/source/blender/draw/engines/overlay/overlay_image.c
+++ b/source/blender/draw/engines/overlay/overlay_image.c
@@ -462,8 +462,6 @@ void OVERLAY_image_cache_finish(OVERLAY_Data *vedata)
DRW_pass_sort_shgroup_z(psl->image_empties_back_ps);
}
-/* This function draws images that needs the view transform applied.
- * It draws these images directly into the scene color buffer. */
void OVERLAY_image_scene_background_draw(OVERLAY_Data *vedata)
{
OVERLAY_PassList *psl = vedata->psl;
diff --git a/source/blender/draw/engines/overlay/overlay_private.h b/source/blender/draw/engines/overlay/overlay_private.h
index def278f98df..8e7c3094062 100644
--- a/source/blender/draw/engines/overlay/overlay_private.h
+++ b/source/blender/draw/engines/overlay/overlay_private.h
@@ -510,6 +510,9 @@ void OVERLAY_xray_fade_draw(OVERLAY_Data *vedata);
void OVERLAY_xray_depth_copy(OVERLAY_Data *vedata);
void OVERLAY_xray_depth_infront_copy(OVERLAY_Data *vedata);
+/**
+ * Return true if armature should be handled by the pose mode engine.
+ */
bool OVERLAY_armature_is_pose_mode(Object *ob, const struct DRWContextState *draw_ctx);
void OVERLAY_armature_cache_init(OVERLAY_Data *vedata);
void OVERLAY_armature_cache_populate(OVERLAY_Data *vedata, Object *ob);
@@ -631,6 +634,10 @@ void OVERLAY_image_empty_cache_populate(OVERLAY_Data *vedata, Object *ob);
void OVERLAY_image_cache_finish(OVERLAY_Data *vedata);
void OVERLAY_image_draw(OVERLAY_Data *vedata);
void OVERLAY_image_background_draw(OVERLAY_Data *vedata);
+/**
+ * This function draws images that needs the view transform applied.
+ * It draws these images directly into the scene color buffer.
+ */
void OVERLAY_image_scene_background_draw(OVERLAY_Data *vedata);
void OVERLAY_image_in_front_draw(OVERLAY_Data *vedata);