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author | mano-wii <germano.costa@ig.com.br> | 2019-08-21 01:35:11 +0300 |
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committer | mano-wii <germano.costa@ig.com.br> | 2019-08-21 01:35:11 +0300 |
commit | daba3e871ff572ff44e82e67084e32653a8559f4 (patch) | |
tree | 4ec9a2f1e27b964a8d4baea42207fbb061917d8a /source/blender/draw/engines/select/shaders/selection_id_frag.glsl | |
parent | dd08d68df835e54ccd1fdf24ae154e461faab685 (diff) |
Fix conflict with "Edge Center" snap mode
`SCE_SNAP_MODE_GRID` is used for both nodes and objects.
I don't think it's worth versioning in this case.
Diffstat (limited to 'source/blender/draw/engines/select/shaders/selection_id_frag.glsl')
0 files changed, 0 insertions, 0 deletions