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authormano-wii <germano.costa@ig.com.br>2019-08-12 18:10:44 +0300
committermano-wii <germano.costa@ig.com.br>2019-08-12 18:10:44 +0300
commit44d95cbf9561a3b8840fb2145c22e0411d22f26d (patch)
treee0ed28bf7fc2e92a21afb0d14c9ab76b304676fd /source/blender/draw/engines/select
parent37b4384b59c09684ac4ece5e39bf20187968f737 (diff)
Cleanup: DRW manager: Move `select_buffer.c` utilities out of the selection engine internals
Diffstat (limited to 'source/blender/draw/engines/select')
-rw-r--r--source/blender/draw/engines/select/select_buffer.c500
-rw-r--r--source/blender/draw/engines/select/select_draw_utils.c2
-rw-r--r--source/blender/draw/engines/select/select_engine.c3
-rw-r--r--source/blender/draw/engines/select/select_private.h33
4 files changed, 4 insertions, 534 deletions
diff --git a/source/blender/draw/engines/select/select_buffer.c b/source/blender/draw/engines/select/select_buffer.c
deleted file mode 100644
index b184992cb56..00000000000
--- a/source/blender/draw/engines/select/select_buffer.c
+++ /dev/null
@@ -1,500 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * Copyright 2019, Blender Foundation.
- */
-
-/** \file
- * \ingroup draw_engine
- *
- * Utilities to read id buffer created in select_engine.
- */
-
-#include "MEM_guardedalloc.h"
-
-#include "BLI_bitmap.h"
-#include "BLI_bitmap_draw_2d.h"
-#include "BLI_rect.h"
-
-#include "DNA_screen_types.h"
-
-#include "GPU_select.h"
-
-#include "DRW_engine.h"
-#include "DRW_select_buffer.h"
-
-#include "select_private.h"
-#include "select_engine.h"
-
-/* -------------------------------------------------------------------- */
-/** \name Buffer of select ID's
- * \{ */
-
-/* Read a block of pixels from the select frame buffer. */
-uint *DRW_select_buffer_read(const rcti *rect, uint *r_buf_len)
-{
- struct SELECTID_Context *select_ctx = select_context_get();
-
- /* clamp rect by texture */
- rcti r = {
- .xmin = 0,
- .xmax = GPU_texture_width(select_ctx->texture_u32),
- .ymin = 0,
- .ymax = GPU_texture_height(select_ctx->texture_u32),
- };
-
- rcti rect_clamp = *rect;
- if (BLI_rcti_isect(&r, &rect_clamp, &rect_clamp)) {
- uint buf_len = BLI_rcti_size_x(rect) * BLI_rcti_size_y(rect);
- uint *r_buf = MEM_mallocN(buf_len * sizeof(*r_buf), __func__);
-
- DRW_opengl_context_enable();
- GPU_framebuffer_bind(select_ctx->framebuffer_select_id);
- glReadBuffer(GL_COLOR_ATTACHMENT0);
- glReadPixels(rect_clamp.xmin,
- rect_clamp.ymin,
- BLI_rcti_size_x(&rect_clamp),
- BLI_rcti_size_y(&rect_clamp),
- GL_RED_INTEGER,
- GL_UNSIGNED_INT,
- r_buf);
-
- GPU_framebuffer_restore();
- DRW_opengl_context_disable();
-
- if (!BLI_rcti_compare(rect, &rect_clamp)) {
- GPU_select_buffer_stride_realign(rect, &rect_clamp, r_buf);
- }
-
- if (r_buf_len) {
- *r_buf_len = buf_len;
- }
-
- return r_buf;
- }
- return NULL;
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Select Bitmap from ID's
- *
- * Given a buffer of select ID's, fill in a booleans (true/false) per index.
- * #BLI_bitmap is used for memory efficiency.
- *
- * \{ */
-
-/**
- * \param rect: The rectangle to sample indices from (min/max inclusive).
- * \param mask: Specifies the rect pixels (optional).
- * \returns a #BLI_bitmap the length of \a bitmap_len or NULL on failure.
- */
-uint *DRW_select_buffer_bitmap_from_rect(const rcti *rect, uint *r_bitmap_len)
-{
- struct SELECTID_Context *select_ctx = select_context_get();
-
- const uint bitmap_len = select_ctx->last_index_drawn;
- if (bitmap_len == 0) {
- return NULL;
- }
-
- rcti rect_px = *rect;
- rect_px.xmax += 1;
- rect_px.ymax += 1;
-
- uint buf_len;
- uint *buf = DRW_select_buffer_read(&rect_px, &buf_len);
- if (buf == NULL) {
- return NULL;
- }
-
- BLI_bitmap *bitmap_buf = BLI_BITMAP_NEW(bitmap_len, __func__);
- const uint *buf_iter = buf;
- while (buf_len--) {
- const uint index = *buf_iter - 1;
- if (index < bitmap_len) {
- BLI_BITMAP_ENABLE(bitmap_buf, index);
- }
- buf_iter++;
- }
- MEM_freeN((void *)buf);
-
- if (r_bitmap_len) {
- *r_bitmap_len = bitmap_len;
- }
-
- return bitmap_buf;
-}
-
-/**
- * \param bitmap_len: Number of indices in the selection id buffer.
- * \param center: Circle center.
- * \param radius: Circle radius.
- * \returns a #BLI_bitmap the length of \a bitmap_len or NULL on failure.
- */
-uint *DRW_select_buffer_bitmap_from_circle(const int center[2],
- const int radius,
- uint *r_bitmap_len)
-{
- struct SELECTID_Context *select_ctx = select_context_get();
-
- const uint bitmap_len = select_ctx->last_index_drawn;
- if (bitmap_len == 0) {
- return NULL;
- }
-
- const rcti rect = {
- .xmin = center[0] - radius,
- .xmax = center[0] + radius + 1,
- .ymin = center[1] - radius,
- .ymax = center[1] + radius + 1,
- };
-
- const uint *buf = DRW_select_buffer_read(&rect, NULL);
-
- if (buf == NULL) {
- return NULL;
- }
-
- const uint *buf_iter = buf;
-
- BLI_bitmap *bitmap_buf = BLI_BITMAP_NEW(bitmap_len, __func__);
- const int radius_sq = radius * radius;
- for (int yc = -radius; yc <= radius; yc++) {
- for (int xc = -radius; xc <= radius; xc++, buf_iter++) {
- if (xc * xc + yc * yc < radius_sq) {
- /* Intentionally wrap to max value if this is zero. */
- const uint index = *buf_iter - 1;
- if (index < bitmap_len) {
- BLI_BITMAP_ENABLE(bitmap_buf, index);
- }
- }
- }
- }
- MEM_freeN((void *)buf);
-
- if (r_bitmap_len) {
- *r_bitmap_len = bitmap_len;
- }
-
- return bitmap_buf;
-}
-
-struct PolyMaskData {
- BLI_bitmap *px;
- int width;
-};
-
-static void drw_select_mask_px_cb(int x, int x_end, int y, void *user_data)
-{
- struct PolyMaskData *data = user_data;
- BLI_bitmap *px = data->px;
- int i = (y * data->width) + x;
- do {
- BLI_BITMAP_ENABLE(px, i);
- i++;
- } while (++x != x_end);
-}
-
-/**
- * \param poly: The polygon coordinates.
- * \param poly_len: Length of the polygon.
- * \param rect: Polygon boundaries.
- * \returns a #BLI_bitmap.
- */
-uint *DRW_select_buffer_bitmap_from_poly(const int poly[][2], const int poly_len, const rcti *rect)
-{
- struct SELECTID_Context *select_ctx = select_context_get();
-
- const uint bitmap_len = select_ctx->last_index_drawn;
- if (bitmap_len == 0) {
- return NULL;
- }
-
- rcti rect_px = *rect;
- rect_px.xmax += 1;
- rect_px.ymax += 1;
-
- uint buf_len;
- uint *buf = DRW_select_buffer_read(&rect_px, &buf_len);
- if (buf == NULL) {
- return NULL;
- }
-
- BLI_bitmap *buf_mask = BLI_BITMAP_NEW(buf_len, __func__);
-
- struct PolyMaskData poly_mask_data;
- poly_mask_data.px = buf_mask;
- poly_mask_data.width = (rect->xmax - rect->xmin) + 1;
-
- BLI_bitmap_draw_2d_poly_v2i_n(rect_px.xmin,
- rect_px.ymin,
- rect_px.xmax,
- rect_px.ymax,
- poly,
- poly_len,
- drw_select_mask_px_cb,
- &poly_mask_data);
-
- BLI_bitmap *bitmap_buf = BLI_BITMAP_NEW(bitmap_len, __func__);
- const uint *buf_iter = buf;
- int i = 0;
- while (buf_len--) {
- const uint index = *buf_iter - 1;
- if (index < bitmap_len && BLI_BITMAP_TEST(buf_mask, i)) {
- BLI_BITMAP_ENABLE(bitmap_buf, index);
- }
- buf_iter++;
- i++;
- }
- MEM_freeN((void *)buf);
- MEM_freeN(buf_mask);
-
- return bitmap_buf;
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Find Single Select ID's
- *
- * Given a buffer of select ID's, find the a single select id.
- *
- * \{ */
-
-/**
- * Samples a single pixel.
- */
-uint DRW_select_buffer_sample_point(const int center[2])
-{
- const rcti rect = {
- .xmin = center[0],
- .xmax = center[0] + 1,
- .ymin = center[1],
- .ymax = center[1] + 1,
- };
-
- uint buf_len;
- uint *buf = DRW_select_buffer_read(&rect, &buf_len);
- BLI_assert(0 != buf_len);
- uint ret = buf[0];
- MEM_freeN(buf);
- return ret;
-}
-
-/**
- * Find the selection id closest to \a center.
- * \param dist[in,out]: Use to initialize the distance,
- * when found, this value is set to the distance of the selection that's returned.
- */
-uint DRW_select_buffer_find_nearest_to_point(const int center[2],
- const uint id_min,
- const uint id_max,
- uint *dist)
-{
- /* Smart function to sample a rect spiraling outside, nice for selection ID. */
-
- /* Create region around center (typically the mouse cursor).
- * This must be square and have an odd width,
- * the spiraling algorithm does not work with arbitrary rectangles. */
-
- uint index = 0;
-
- rcti rect;
- BLI_rcti_init_pt_radius(&rect, center, *dist);
- rect.xmax += 1;
- rect.ymax += 1;
-
- int width = BLI_rcti_size_x(&rect);
- int height = width;
- BLI_assert(width == height);
-
- /* Read from selection framebuffer. */
-
- uint buf_len;
- const uint *buf = DRW_select_buffer_read(&rect, &buf_len);
-
- if (buf == NULL) {
- return index;
- }
-
- BLI_assert(width * height == buf_len);
-
- /* Spiral, starting from center of buffer. */
- int spiral_offset = height * (int)(width / 2) + (height / 2);
- int spiral_direction = 0;
-
- for (int nr = 1; nr <= height; nr++) {
- for (int a = 0; a < 2; a++) {
- for (int b = 0; b < nr; b++) {
- /* Find hit within the specified range. */
- uint hit_id = buf[spiral_offset];
-
- if (hit_id && hit_id >= id_min && hit_id < id_max) {
- /* Get x/y from spiral offset. */
- int hit_x = spiral_offset % width;
- int hit_y = spiral_offset / width;
-
- int center_x = width / 2;
- int center_y = height / 2;
-
- /* Manhatten distance in keeping with other screen-based selection. */
- *dist = (uint)(abs(hit_x - center_x) + abs(hit_y - center_y));
-
- /* Indices start at 1 here. */
- index = (hit_id - id_min) + 1;
- goto exit;
- }
-
- /* Next spiral step. */
- if (spiral_direction == 0) {
- spiral_offset += 1; /* right */
- }
- else if (spiral_direction == 1) {
- spiral_offset -= width; /* down */
- }
- else if (spiral_direction == 2) {
- spiral_offset -= 1; /* left */
- }
- else {
- spiral_offset += width; /* up */
- }
-
- /* Stop if we are outside the buffer. */
- if (spiral_offset < 0 || spiral_offset >= buf_len) {
- goto exit;
- }
- }
-
- spiral_direction = (spiral_direction + 1) % 4;
- }
- }
-
-exit:
- MEM_freeN((void *)buf);
- return index;
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Object Utils
- * \{ */
-
-bool DRW_select_buffer_elem_get(const uint sel_id,
- uint *r_elem,
- uint *r_base_index,
- char *r_elem_type)
-{
- struct SELECTID_Context *select_ctx = select_context_get();
-
- char elem_type = 0;
- uint elem_id;
- uint base_index = 0;
-
- for (; base_index < select_ctx->objects_len; base_index++) {
- struct BaseOffset *base_ofs = &select_ctx->index_offsets[base_index];
-
- if (base_ofs->face > sel_id) {
- elem_id = sel_id - base_ofs->face_start;
- elem_type = SCE_SELECT_FACE;
- break;
- }
- if (base_ofs->edge > sel_id) {
- elem_id = sel_id - base_ofs->edge_start;
- elem_type = SCE_SELECT_EDGE;
- break;
- }
- if (base_ofs->vert > sel_id) {
- elem_id = sel_id - base_ofs->vert_start;
- elem_type = SCE_SELECT_VERTEX;
- break;
- }
- }
-
- if (base_index == select_ctx->objects_len) {
- return false;
- }
-
- *r_elem = elem_id;
-
- if (r_base_index) {
- *r_base_index = base_index;
- }
-
- if (r_elem_type) {
- *r_elem_type = elem_type;
- }
-
- return true;
-}
-
-uint DRW_select_buffer_context_offset_for_object_elem(const uint base_index, char elem_type)
-{
- struct SELECTID_Context *select_ctx = select_context_get();
- struct BaseOffset *base_ofs = &select_ctx->index_offsets[base_index];
-
- if (elem_type == SCE_SELECT_VERTEX) {
- return base_ofs->vert_start - 1;
- }
- if (elem_type == SCE_SELECT_EDGE) {
- return base_ofs->edge_start - 1;
- }
- if (elem_type == SCE_SELECT_FACE) {
- return base_ofs->face_start - 1;
- }
- BLI_assert(0);
- return 0;
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Context
- * \{ */
-
-void DRW_select_buffer_context_create(Base **UNUSED(bases),
- const uint bases_len,
- short select_mode)
-{
- struct SELECTID_Context *select_ctx = select_context_get();
-
- select_ctx->select_mode = select_mode;
- select_ctx->objects_len = bases_len;
-
- MEM_SAFE_FREE(select_ctx->index_offsets);
- select_ctx->index_offsets = MEM_mallocN(sizeof(*select_ctx->index_offsets) * bases_len,
- __func__);
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Legacy
- * \{ */
-
-void DRW_draw_select_id_object(Depsgraph *depsgraph,
- ViewLayer *view_layer,
- ARegion *ar,
- View3D *v3d,
- Object *ob,
- short select_mode)
-{
- Base *base = BKE_view_layer_base_find(view_layer, ob);
- DRW_draw_select_id(depsgraph, ar, v3d, &base, 1, select_mode);
-}
-
-/** \} */
diff --git a/source/blender/draw/engines/select/select_draw_utils.c b/source/blender/draw/engines/select/select_draw_utils.c
index c3ee7f962a1..b65a158cdcf 100644
--- a/source/blender/draw/engines/select/select_draw_utils.c
+++ b/source/blender/draw/engines/select/select_draw_utils.c
@@ -32,6 +32,8 @@
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_query.h"
+#include "DRW_select_buffer.h"
+
#include "draw_cache_impl.h"
#include "select_private.h"
diff --git a/source/blender/draw/engines/select/select_engine.c b/source/blender/draw/engines/select/select_engine.c
index 3e4e4861f50..83f6563ab53 100644
--- a/source/blender/draw/engines/select/select_engine.c
+++ b/source/blender/draw/engines/select/select_engine.c
@@ -29,6 +29,7 @@
#include "UI_resources.h"
#include "DRW_engine.h"
+#include "DRW_select_buffer.h"
#include "select_private.h"
#include "select_engine.h"
@@ -272,7 +273,7 @@ RenderEngineType DRW_engine_viewport_select_type = {
/** \name Exposed `select_private.h` functions
* \{ */
-struct SELECTID_Context *select_context_get(void)
+struct SELECTID_Context *DRW_select_engine_context_get(void)
{
return &e_data.context;
}
diff --git a/source/blender/draw/engines/select/select_private.h b/source/blender/draw/engines/select/select_private.h
index 2104f1485e7..d95b14ff2b6 100644
--- a/source/blender/draw/engines/select/select_private.h
+++ b/source/blender/draw/engines/select/select_private.h
@@ -62,39 +62,6 @@ typedef struct SELECTID_PrivateData {
DRWView *view_verts;
} SELECTID_PrivateData; /* Transient data */
-struct BaseOffset {
- /* For convenience only. */
- union {
- uint offset;
- uint face_start;
- };
- union {
- uint face;
- uint edge_start;
- };
- union {
- uint edge;
- uint vert_start;
- };
- uint vert;
-};
-
-struct SELECTID_Context {
- struct GPUFrameBuffer *framebuffer_select_id;
- struct GPUTexture *texture_u32;
-
- struct BaseOffset *index_offsets;
- uint objects_len;
- uint last_object_drawn;
- /** Total number of items `base_array_index_offsets[bases_len - 1].vert`. */
- uint last_index_drawn;
-
- short select_mode;
-};
-
-/* select_engine.c */
-struct SELECTID_Context *select_context_get(void);
-
/* select_draw_utils.c */
void draw_select_framebuffer_select_id_setup(struct SELECTID_Context *r_select_ctx);
short select_id_get_object_select_mode(Scene *scene, Object *ob);