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author | Campbell Barton <ideasman42@gmail.com> | 2018-04-25 12:59:52 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-04-25 12:59:52 +0300 |
commit | c115021f8bbfad3d5d1e9a65c4a6d6f8f7493660 (patch) | |
tree | 7fb54d6c7e2a6af857a8da69c813901f2c965c0b /source/blender/draw/engines/workbench/shaders/workbench_composite_frag.glsl | |
parent | 8f76d05fa59124275f2dbd4aafdc8f46e6fe77a3 (diff) |
Cleanup: unused vars
Diffstat (limited to 'source/blender/draw/engines/workbench/shaders/workbench_composite_frag.glsl')
-rw-r--r-- | source/blender/draw/engines/workbench/shaders/workbench_composite_frag.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/workbench/shaders/workbench_composite_frag.glsl b/source/blender/draw/engines/workbench/shaders/workbench_composite_frag.glsl index 77729733fd7..ef0dd8519e7 100644 --- a/source/blender/draw/engines/workbench/shaders/workbench_composite_frag.glsl +++ b/source/blender/draw/engines/workbench/shaders/workbench_composite_frag.glsl @@ -28,7 +28,7 @@ void main() #else /* !V3D_DRAWOPTION_OBJECT_OVERLAP */ uint object_id = depth == 1.0? NO_OBJECT_ID: texelFetch(objectId, texel, 0).r; float object_overlap = calculate_object_overlap(objectId, texel, object_id); - + if (object_id == NO_OBJECT_ID) { vec3 background = background_color(world_data, uv_viewport.y); if (object_overlap == 0.0) { |