diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2022-02-04 16:08:21 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2022-02-04 16:08:27 +0300 |
commit | 0dd3e77d7177cbf75a1370e594020c02e48cfa10 (patch) | |
tree | 054837646510d9bc5ef7cab78c6c59e14fe6e34d /source/blender/draw/engines/workbench/shaders/workbench_curvature_lib.glsl | |
parent | 71fff319905e8061d464d28ef63f15664bf62b47 (diff) |
Cleanup: Workbench: Remove unused resources in cavity shaders
This avoid uneeded resource binds.
Diffstat (limited to 'source/blender/draw/engines/workbench/shaders/workbench_curvature_lib.glsl')
-rw-r--r-- | source/blender/draw/engines/workbench/shaders/workbench_curvature_lib.glsl | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/source/blender/draw/engines/workbench/shaders/workbench_curvature_lib.glsl b/source/blender/draw/engines/workbench/shaders/workbench_curvature_lib.glsl index 18a093275c5..a6f7a1f522a 100644 --- a/source/blender/draw/engines/workbench/shaders/workbench_curvature_lib.glsl +++ b/source/blender/draw/engines/workbench/shaders/workbench_curvature_lib.glsl @@ -1,4 +1,8 @@ +#pragma BLENDER_REQUIRE(workbench_common_lib.glsl) + +#ifdef USE_CURVATURE + float curvature_soft_clamp(float curvature, float control) { if (curvature < 0.5 / control) { @@ -43,3 +47,5 @@ void curvature_compute(vec2 uv, curvature = 2.0 * curvature_soft_clamp(normal_diff, world_data.curvature_ridge); } } + +#endif /* USE_CURVATURE */ |