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authorJulian Eisel <julian@blender.org>2020-03-12 17:58:03 +0300
committerJulian Eisel <julian@blender.org>2020-03-12 17:58:03 +0300
commitb86be9b2145458037fd0b17433b7af0efa7b6472 (patch)
treef333625555402992ebb35d258f93eda1130389e6 /source/blender/draw/engines/workbench/shaders/workbench_data_lib.glsl
parent00f83ec125207e90bf180b3eb7752d8cb6482a86 (diff)
parentcb6cec904fa14ce0ab10a2a53af5c936d56376cf (diff)
Merge branch 'temp-openxr-ghostxr' into temp-openxr-blenderside
Diffstat (limited to 'source/blender/draw/engines/workbench/shaders/workbench_data_lib.glsl')
-rw-r--r--source/blender/draw/engines/workbench/shaders/workbench_data_lib.glsl34
1 files changed, 32 insertions, 2 deletions
diff --git a/source/blender/draw/engines/workbench/shaders/workbench_data_lib.glsl b/source/blender/draw/engines/workbench/shaders/workbench_data_lib.glsl
index 0c984b094d3..5f3283e1643 100644
--- a/source/blender/draw/engines/workbench/shaders/workbench_data_lib.glsl
+++ b/source/blender/draw/engines/workbench/shaders/workbench_data_lib.glsl
@@ -5,12 +5,42 @@ struct LightData {
};
struct WorldData {
+ vec4 viewvecs[3];
+ vec4 viewport_size;
vec4 object_outline_color;
vec4 shadow_direction_vs;
+ float shadow_focus;
+ float shadow_shift;
+ float shadow_mul;
+ float shadow_add;
+ /* - 16 bytes alignment- */
LightData lights[4];
vec4 ambient_color;
- int num_lights;
- int matcap_orientation;
+
+ int cavity_sample_start;
+ int cavity_sample_end;
+ float cavity_sample_count_inv;
+ float cavity_jitter_scale;
+
+ float cavity_valley_factor;
+ float cavity_ridge_factor;
+ float cavity_attenuation;
+ float cavity_distance;
+
float curvature_ridge;
float curvature_valley;
+ float ui_scale;
+ float _pad0;
+
+ int matcap_orientation;
+ bool use_specular;
+ int _pad1;
+ int _pad2;
+};
+
+#define viewport_size_inv viewport_size.zw
+
+layout(std140) uniform world_block
+{
+ WorldData world_data;
};