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authorJulian Eisel <julian@blender.org>2020-03-12 17:58:03 +0300
committerJulian Eisel <julian@blender.org>2020-03-12 17:58:03 +0300
commitb86be9b2145458037fd0b17433b7af0efa7b6472 (patch)
treef333625555402992ebb35d258f93eda1130389e6 /source/blender/draw/engines/workbench/shaders/workbench_effect_cavity_frag.glsl
parent00f83ec125207e90bf180b3eb7752d8cb6482a86 (diff)
parentcb6cec904fa14ce0ab10a2a53af5c936d56376cf (diff)
Merge branch 'temp-openxr-ghostxr' into temp-openxr-blenderside
Diffstat (limited to 'source/blender/draw/engines/workbench/shaders/workbench_effect_cavity_frag.glsl')
-rw-r--r--source/blender/draw/engines/workbench/shaders/workbench_effect_cavity_frag.glsl31
1 files changed, 31 insertions, 0 deletions
diff --git a/source/blender/draw/engines/workbench/shaders/workbench_effect_cavity_frag.glsl b/source/blender/draw/engines/workbench/shaders/workbench_effect_cavity_frag.glsl
new file mode 100644
index 00000000000..328d50e69e0
--- /dev/null
+++ b/source/blender/draw/engines/workbench/shaders/workbench_effect_cavity_frag.glsl
@@ -0,0 +1,31 @@
+
+#pragma BLENDER_REQUIRE(common_view_lib.glsl)
+#pragma BLENDER_REQUIRE(workbench_common_lib.glsl)
+#pragma BLENDER_REQUIRE(workbench_cavity_lib.glsl)
+#pragma BLENDER_REQUIRE(workbench_curvature_lib.glsl)
+
+uniform sampler2D depthBuffer;
+uniform sampler2D normalBuffer;
+uniform usampler2D objectIdBuffer;
+
+in vec4 uvcoordsvar;
+
+out vec4 fragColor;
+
+void main()
+{
+ float cavity = 0.0, edges = 0.0, curvature = 0.0;
+
+#ifdef USE_CAVITY
+ cavity_compute(uvcoordsvar.st, depthBuffer, normalBuffer, cavity, edges);
+#endif
+
+#ifdef USE_CURVATURE
+ curvature_compute(uvcoordsvar.st, objectIdBuffer, normalBuffer, curvature);
+#endif
+
+ float final_cavity_factor = clamp((1.0 - cavity) * (1.0 + edges) * (1.0 + curvature), 0.0, 4.0);
+
+ fragColor.rgb = vec3(final_cavity_factor);
+ fragColor.a = 1.0;
+}