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author | Jeroen Bakker <jeroen@blender.org> | 2022-01-26 13:06:25 +0300 |
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committer | Jeroen Bakker <jeroen@blender.org> | 2022-01-26 13:12:52 +0300 |
commit | 1bf6a880ab4fc1d0f1e6b2bb7cc0354b4e18f45b (patch) | |
tree | ae72979bad7307063e9f7fbfd9b357f3b3868d84 /source/blender/draw/engines/workbench/shaders/workbench_volume_vert.glsl | |
parent | a21bca0e20a05177f514e703bd99a929d5349034 (diff) |
ID: Fix failing test cases.
This fixes failing test cases when using `make test`.
See {D13615} for more information.
The fix will perform the id remapping one item at a time. Although not
really nice, this isn't a bottleneck.
The failing test cases is because space_node stores pointers multiple
times and didn't update all pointers. It was not clear why it didn't do
it, but changing the behavior more to the previous behavior fixes the
issue at hand.
I prefer to remove the double storage of the node tree pointers (in
snode and path) to reduce pointer management complexity.
Diffstat (limited to 'source/blender/draw/engines/workbench/shaders/workbench_volume_vert.glsl')
0 files changed, 0 insertions, 0 deletions