diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2018-12-04 22:23:30 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2018-12-05 04:51:48 +0300 |
commit | f4261cd2ed4a1e3bfcd12a6602abdaf717c349cd (patch) | |
tree | 53865475c553720410ed4067db91fa93d029b392 /source/blender/draw/engines/workbench/shaders | |
parent | 5c592442382e36f6a49c3a1381e4adbbcae1be52 (diff) |
Workbench: Remove unused framebuffer slot.
Diffstat (limited to 'source/blender/draw/engines/workbench/shaders')
-rw-r--r-- | source/blender/draw/engines/workbench/shaders/workbench_prepass_frag.glsl | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/draw/engines/workbench/shaders/workbench_prepass_frag.glsl b/source/blender/draw/engines/workbench/shaders/workbench_prepass_frag.glsl index b9b21d576cb..93170037c4b 100644 --- a/source/blender/draw/engines/workbench/shaders/workbench_prepass_frag.glsl +++ b/source/blender/draw/engines/workbench/shaders/workbench_prepass_frag.glsl @@ -26,9 +26,9 @@ layout(location=0) out uint objectId; layout(location=1) out vec4 materialData; #ifdef NORMAL_VIEWPORT_PASS_ENABLED # ifdef WORKBENCH_ENCODE_NORMALS -layout(location=3) out vec2 normalViewport; +layout(location=2) out vec2 normalViewport; # else /* WORKBENCH_ENCODE_NORMALS */ -layout(location=3) out vec3 normalViewport; +layout(location=2) out vec3 normalViewport; # endif /* WORKBENCH_ENCODE_NORMALS */ #endif /* NORMAL_VIEWPORT_PASS_ENABLED */ |