diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-03-25 03:42:28 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-03-25 03:42:28 +0300 |
commit | abd18f6ec0631b0a03bc7730e3241c5e2b61a788 (patch) | |
tree | b40e725936e9154713c568603cfcaff9dfb6204c /source/blender/draw/engines/workbench/shaders | |
parent | e86e0aad55675a5c4473d0538146dbccda7613e8 (diff) |
Cleanup: style
Diffstat (limited to 'source/blender/draw/engines/workbench/shaders')
-rw-r--r-- | source/blender/draw/engines/workbench/shaders/workbench_effect_dof_frag.glsl | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/source/blender/draw/engines/workbench/shaders/workbench_effect_dof_frag.glsl b/source/blender/draw/engines/workbench/shaders/workbench_effect_dof_frag.glsl index 5e4e594ecb5..1fb7a9cec46 100644 --- a/source/blender/draw/engines/workbench/shaders/workbench_effect_dof_frag.glsl +++ b/source/blender/draw/engines/workbench/shaders/workbench_effect_dof_frag.glsl @@ -31,9 +31,10 @@ float max_v4(vec4 v) { return max(max(v.x, v.y), max(v.z, v.w)); } /* divide by sensor size to get the normalized size */ #define calculate_coc(zdepth) (dof_aperturesize * (dof_distance / zdepth - 1.0) * dof_invsensorsize) -#define linear_depth(z) ((ProjectionMatrix[3][3] == 0.0) \ - ? (nearFar.x * nearFar.y) / (z * (nearFar.x - nearFar.y) + nearFar.y) \ - : (z * 2.0 - 1.0) * nearFar.y) +#define linear_depth(z) \ + ((ProjectionMatrix[3][3] == 0.0) ? \ + (nearFar.x * nearFar.y) / (z * (nearFar.x - nearFar.y) + nearFar.y) : \ + (z * 2.0 - 1.0) * nearFar.y) const float MAX_COC_SIZE = 100.0; |