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author | Clément Foucault <foucault.clem@gmail.com> | 2020-06-03 11:53:21 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-06-03 12:02:56 +0300 |
commit | d4f1efad00566ddc22dc3c99a67456e57e1bcb7c (patch) | |
tree | 31538aa7f0c63df2de0151f3d692b3d42c6a05b1 /source/blender/draw/engines/workbench/shaders | |
parent | 3e4c8d48aab3de9211652d43f4275576dae146ce (diff) |
DRW: Remove use of builtin matrices and replace by common_view_lib
Diffstat (limited to 'source/blender/draw/engines/workbench/shaders')
-rw-r--r-- | source/blender/draw/engines/workbench/shaders/workbench_effect_dof_frag.glsl | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/draw/engines/workbench/shaders/workbench_effect_dof_frag.glsl b/source/blender/draw/engines/workbench/shaders/workbench_effect_dof_frag.glsl index 0efcfb35929..51007a9f246 100644 --- a/source/blender/draw/engines/workbench/shaders/workbench_effect_dof_frag.glsl +++ b/source/blender/draw/engines/workbench/shaders/workbench_effect_dof_frag.glsl @@ -4,7 +4,6 @@ * Converted and adapted from HLSL to GLSL by Clément Foucault */ -uniform mat4 ProjectionMatrix; uniform vec2 invertedViewportSize; uniform vec2 nearFar; uniform vec3 dofParams; |