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author | Clément Foucault <foucault.clem@gmail.com> | 2020-10-07 15:05:36 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-10-07 15:09:08 +0300 |
commit | 4ea3f3b3166830000b54157209aa4290480cc76c (patch) | |
tree | 440573d2b6cf7f3af6cde127c7c015c83a4f3eda /source/blender/draw/engines/workbench/workbench_data.c | |
parent | 76b15e338aa288cedc19dfe5fae3d2be0456bf4c (diff) |
GPU: Fix assert when using gpu workaround and SSS + light renderpass
This path makes use of more framebuffers when using the gpu workarounds.
Increase the MAX FBO attachments per texture. Maybe we could use a growing
vector in the future.
Diffstat (limited to 'source/blender/draw/engines/workbench/workbench_data.c')
0 files changed, 0 insertions, 0 deletions