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author | Clément Foucault <foucault.clem@gmail.com> | 2020-02-24 03:19:08 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-02-24 15:48:38 +0300 |
commit | ed21506f2634a863c4ebfddf75754c9adb66ca3b (patch) | |
tree | 2cb9c8d7f16303e00990b69a7034a09c1f4f463b /source/blender/draw/engines/workbench/workbench_forward.c | |
parent | fc81eb74e7f9bdce239d745bfbc0cbf581eb075d (diff) |
Overlay: Remove Xray dithering noise
We now use a better smoother technique that uses correct alpha blending.
This is possible now that we render overlays in a separate buffer.
Diffstat (limited to 'source/blender/draw/engines/workbench/workbench_forward.c')
-rw-r--r-- | source/blender/draw/engines/workbench/workbench_forward.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/workbench/workbench_forward.c b/source/blender/draw/engines/workbench/workbench_forward.c index b8e9f9b8428..fff01f9618c 100644 --- a/source/blender/draw/engines/workbench/workbench_forward.c +++ b/source/blender/draw/engines/workbench/workbench_forward.c @@ -460,7 +460,7 @@ void workbench_forward_engine_init(WORKBENCH_Data *vedata) int state = DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_ALWAYS; psl->checker_depth_pass = DRW_pass_create("Checker Depth", state); grp = DRW_shgroup_create(e_data.checker_depth_sh, psl->checker_depth_pass); - DRW_shgroup_call(grp, DRW_cache_fullscreen_quad_get(), NULL); + // DRW_shgroup_call(grp, DRW_cache_fullscreen_quad_get(), NULL); DRW_shgroup_uniform_float_copy(grp, "threshold", blend_threshold); DRW_shgroup_uniform_float_copy(grp, "offset", noise_offset); } |