diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-03-24 08:09:46 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-03-24 08:09:46 +0300 |
commit | 16694ed408a533fcf275db8f92a5d0c7c0cbd854 (patch) | |
tree | 98ff1da567ee52d58cadf455e443d99536437c1f /source/blender/draw/engines/workbench/workbench_materials.c | |
parent | 79f67acccb36fd67f534b75f1d0f7e0799080c24 (diff) |
Cleanup: redundant use of string formatting functions
Diffstat (limited to 'source/blender/draw/engines/workbench/workbench_materials.c')
-rw-r--r-- | source/blender/draw/engines/workbench/workbench_materials.c | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/source/blender/draw/engines/workbench/workbench_materials.c b/source/blender/draw/engines/workbench/workbench_materials.c index 8ddcbd2e283..2cec691a62f 100644 --- a/source/blender/draw/engines/workbench/workbench_materials.c +++ b/source/blender/draw/engines/workbench/workbench_materials.c @@ -92,43 +92,43 @@ char *workbench_material_build_defines(WORKBENCH_PrivateData *wpd, bool use_text DynStr *ds = BLI_dynstr_new(); if (wpd->shading.flag & V3D_SHADING_OBJECT_OUTLINE) { - BLI_dynstr_appendf(ds, "#define V3D_SHADING_OBJECT_OUTLINE\n"); + BLI_dynstr_append(ds, "#define V3D_SHADING_OBJECT_OUTLINE\n"); } if (wpd->shading.flag & V3D_SHADING_SHADOW) { - BLI_dynstr_appendf(ds, "#define V3D_SHADING_SHADOW\n"); + BLI_dynstr_append(ds, "#define V3D_SHADING_SHADOW\n"); } if (SSAO_ENABLED(wpd) || CURVATURE_ENABLED(wpd)) { - BLI_dynstr_appendf(ds, "#define WB_CAVITY\n"); + BLI_dynstr_append(ds, "#define WB_CAVITY\n"); } if (SPECULAR_HIGHLIGHT_ENABLED(wpd)) { - BLI_dynstr_appendf(ds, "#define V3D_SHADING_SPECULAR_HIGHLIGHT\n"); + BLI_dynstr_append(ds, "#define V3D_SHADING_SPECULAR_HIGHLIGHT\n"); } if (STUDIOLIGHT_ENABLED(wpd)) { - BLI_dynstr_appendf(ds, "#define V3D_LIGHTING_STUDIO\n"); + BLI_dynstr_append(ds, "#define V3D_LIGHTING_STUDIO\n"); } if (FLAT_ENABLED(wpd)) { - BLI_dynstr_appendf(ds, "#define V3D_LIGHTING_FLAT\n"); + BLI_dynstr_append(ds, "#define V3D_LIGHTING_FLAT\n"); } if (MATCAP_ENABLED(wpd)) { - BLI_dynstr_appendf(ds, "#define V3D_LIGHTING_MATCAP\n"); + BLI_dynstr_append(ds, "#define V3D_LIGHTING_MATCAP\n"); } if (OBJECT_ID_PASS_ENABLED(wpd)) { - BLI_dynstr_appendf(ds, "#define OBJECT_ID_PASS_ENABLED\n"); + BLI_dynstr_append(ds, "#define OBJECT_ID_PASS_ENABLED\n"); } if (MATDATA_PASS_ENABLED(wpd)) { - BLI_dynstr_appendf(ds, "#define MATDATA_PASS_ENABLED\n"); + BLI_dynstr_append(ds, "#define MATDATA_PASS_ENABLED\n"); } if (NORMAL_VIEWPORT_PASS_ENABLED(wpd)) { - BLI_dynstr_appendf(ds, "#define NORMAL_VIEWPORT_PASS_ENABLED\n"); + BLI_dynstr_append(ds, "#define NORMAL_VIEWPORT_PASS_ENABLED\n"); } if (use_textures) { - BLI_dynstr_appendf(ds, "#define V3D_SHADING_TEXTURE_COLOR\n"); + BLI_dynstr_append(ds, "#define V3D_SHADING_TEXTURE_COLOR\n"); } if (NORMAL_ENCODING_ENABLED()) { - BLI_dynstr_appendf(ds, "#define WORKBENCH_ENCODE_NORMALS\n"); + BLI_dynstr_append(ds, "#define WORKBENCH_ENCODE_NORMALS\n"); } if (is_hair) { - BLI_dynstr_appendf(ds, "#define HAIR_SHADER\n"); + BLI_dynstr_append(ds, "#define HAIR_SHADER\n"); } str = BLI_dynstr_get_cstring(ds); |