diff options
author | Jeroen Bakker <jeroen@blender.org> | 2020-03-06 14:59:09 +0300 |
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committer | Jeroen Bakker <jeroen@blender.org> | 2020-03-06 15:00:06 +0300 |
commit | 63bb2007d88b88824094447a745fa21d5fb2f61b (patch) | |
tree | 54af8d34a0b0ab41ddcac69b3d22d00d80305b5d /source/blender/draw/engines/workbench/workbench_materials.c | |
parent | f0808b53abf2f208da5f20ad33637dc60bcf43d1 (diff) |
CodeCleanup: Added View3DShading enums
Added the core enums that workbench draw engine uses.
Diffstat (limited to 'source/blender/draw/engines/workbench/workbench_materials.c')
-rw-r--r-- | source/blender/draw/engines/workbench/workbench_materials.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/draw/engines/workbench/workbench_materials.c b/source/blender/draw/engines/workbench/workbench_materials.c index 7adc74aab2d..5f1e3461d9f 100644 --- a/source/blender/draw/engines/workbench/workbench_materials.c +++ b/source/blender/draw/engines/workbench/workbench_materials.c @@ -292,12 +292,12 @@ int workbench_material_get_accum_shader_index(WORKBENCH_PrivateData *wpd, return index; } -int workbench_material_determine_color_type(WORKBENCH_PrivateData *wpd, - Image *ima, - Object *ob, - bool use_sculpt_pbvh) +eV3DShadingColorType workbench_material_determine_color_type(WORKBENCH_PrivateData *wpd, + Image *ima, + Object *ob, + bool use_sculpt_pbvh) { - int color_type = wpd->shading.color_type; + eV3DShadingColorType color_type = wpd->shading.color_type; const Mesh *me = (ob->type == OB_MESH) ? ob->data : NULL; if ((color_type == V3D_SHADING_TEXTURE_COLOR) && |