diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2019-05-31 15:04:16 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2019-05-31 18:17:03 +0300 |
commit | 692891f69ea42af0ba890f5f92cbd1a3260442c9 (patch) | |
tree | 1aeb9469b7a2b26a8a25a09c6045faa51d34944b /source/blender/draw/engines/workbench/workbench_private.h | |
parent | 9899999e944c0d954dbe5a7aa96c8e1680e7b3f8 (diff) |
Fix sculpt mode drawing with modifiers still being wrong in some cases
Centralize logic for when to use the PBVH for drawing, fix missing tests in
mask drawing, fix missing tests for multiple windows, only do more expensive
update for all viewports at end of the stroke.
Diffstat (limited to 'source/blender/draw/engines/workbench/workbench_private.h')
-rw-r--r-- | source/blender/draw/engines/workbench/workbench_private.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/draw/engines/workbench/workbench_private.h b/source/blender/draw/engines/workbench/workbench_private.h index 240d06c1e79..34196c6aa04 100644 --- a/source/blender/draw/engines/workbench/workbench_private.h +++ b/source/blender/draw/engines/workbench/workbench_private.h @@ -383,7 +383,7 @@ WORKBENCH_MaterialData *workbench_forward_get_or_create_material_data(WORKBENCH_ ImageUser *iuser, int color_type, int interp, - bool is_sculpt_mode); + bool use_sculpt_pbvh); /* workbench_effect_aa.c */ void workbench_aa_create_pass(WORKBENCH_Data *vedata, GPUTexture **tx); @@ -416,7 +416,7 @@ void workbench_dof_draw_pass(WORKBENCH_Data *vedata); int workbench_material_determine_color_type(WORKBENCH_PrivateData *wpd, Image *ima, Object *ob, - bool is_sculpt_mode); + bool use_sculpt_pbvh); void workbench_material_get_image_and_mat( Object *ob, int mat_nr, Image **r_image, ImageUser **r_iuser, int *r_interp, Material **r_mat); char *workbench_material_build_defines(WORKBENCH_PrivateData *wpd, |