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authorCampbell Barton <ideasman42@gmail.com>2019-01-21 15:51:34 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-01-21 15:55:53 +0300
commit9bc47ed0f6d0db9e43af30c741a7e5ac347cbecd (patch)
treeca8dbd6ce37e3529a3c5fe8c0bc944c535128ec3 /source/blender/draw/engines/workbench/workbench_private.h
parent0c829e8240eebd7ce4ed9d61f8682c0d6bf534f4 (diff)
Fix clipping shaders with some AMD/Intel drivers
Caused: error: unsized array index must be constant Use hard coded number of clipping planes, copying the 4th to 5 & 6 when only 4 are used.
Diffstat (limited to 'source/blender/draw/engines/workbench/workbench_private.h')
-rw-r--r--source/blender/draw/engines/workbench/workbench_private.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/source/blender/draw/engines/workbench/workbench_private.h b/source/blender/draw/engines/workbench/workbench_private.h
index a4cfd297516..82d84fef67a 100644
--- a/source/blender/draw/engines/workbench/workbench_private.h
+++ b/source/blender/draw/engines/workbench/workbench_private.h
@@ -200,8 +200,7 @@ typedef struct WORKBENCH_PrivateData {
bool shadow_changed;
bool is_playback;
- float world_clip_planes[6][4];
- int world_clip_planes_len;
+ float (*world_clip_planes)[4];
/* Volumes */
bool volumes_do;