Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2018-11-20 00:53:00 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-11-20 00:53:00 +0300
commitf0b5a9da017a00c094cb7ab8bd0aa289c921a117 (patch)
tree8e8906352a5ec6da55073a75de067448158c08c1 /source/blender/draw/engines/workbench/workbench_studiolight.c
parent8617594515e685303da51282ae50ccf0ebd030ef (diff)
Cleanup: style, unused
Diffstat (limited to 'source/blender/draw/engines/workbench/workbench_studiolight.c')
-rw-r--r--source/blender/draw/engines/workbench/workbench_studiolight.c16
1 files changed, 9 insertions, 7 deletions
diff --git a/source/blender/draw/engines/workbench/workbench_studiolight.c b/source/blender/draw/engines/workbench/workbench_studiolight.c
index 65732b52471..901260d0660 100644
--- a/source/blender/draw/engines/workbench/workbench_studiolight.c
+++ b/source/blender/draw/engines/workbench/workbench_studiolight.c
@@ -41,18 +41,20 @@ void studiolight_update_world(StudioLight *sl, WORKBENCH_UBO_World *wd)
mul_v3_v3fl(wd->spherical_harmonics_coefs[0], sl->spherical_harmonics_coefs[0], M_1_PI);
/* Swizzle to make shader code simpler. */
for (int i = 0; i < 3; ++i) {
- copy_v3_fl3(wd->spherical_harmonics_coefs[i+1], -sl->spherical_harmonics_coefs[3][i],
- sl->spherical_harmonics_coefs[2][i],
- -sl->spherical_harmonics_coefs[1][i]);
- mul_v3_fl(wd->spherical_harmonics_coefs[i+1], M_1_PI * 1.5f); /* 1.5f is to improve the contrast a bit. */
+ copy_v3_fl3(
+ wd->spherical_harmonics_coefs[i + 1],
+ -sl->spherical_harmonics_coefs[3][i],
+ sl->spherical_harmonics_coefs[2][i],
+ -sl->spherical_harmonics_coefs[1][i]);
+ mul_v3_fl(wd->spherical_harmonics_coefs[i + 1], M_1_PI * 1.5f); /* 1.5f is to improve the contrast a bit. */
}
/* Precompute as much as we can. See shader code for derivation. */
float len_r1[3], lr1_r0[3], p[3], a[3];
for (int i = 0; i < 3; ++i) {
- mul_v3_fl(wd->spherical_harmonics_coefs[i+1], 0.5f);
- len_r1[i] = len_v3(wd->spherical_harmonics_coefs[i+1]);
- mul_v3_fl(wd->spherical_harmonics_coefs[i+1], 1.0f / len_r1[i]);
+ mul_v3_fl(wd->spherical_harmonics_coefs[i + 1], 0.5f);
+ len_r1[i] = len_v3(wd->spherical_harmonics_coefs[i + 1]);
+ mul_v3_fl(wd->spherical_harmonics_coefs[i + 1], 1.0f / len_r1[i]);
}
/* lr1_r0 = lenR1 / R0; */
copy_v3_v3(lr1_r0, wd->spherical_harmonics_coefs[0]);