diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-08-01 06:53:25 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-08-01 07:02:41 +0300 |
commit | 760dbd1cbf56e13b0a827afb6f7784fa46fff9b4 (patch) | |
tree | 09d4f8ddc29c475377c155532c89a8cb6fb0315e /source/blender/draw/engines/workbench | |
parent | 135413e324b8f3f14307dc47aeadf97e6fd446ad (diff) |
Cleanup: misc spelling fixes
T68035 by @luzpaz
Diffstat (limited to 'source/blender/draw/engines/workbench')
3 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/draw/engines/workbench/shaders/workbench_cavity_frag.glsl b/source/blender/draw/engines/workbench/shaders/workbench_cavity_frag.glsl index 8d66cd7b26c..a0e04f252e2 100644 --- a/source/blender/draw/engines/workbench/shaders/workbench_cavity_frag.glsl +++ b/source/blender/draw/engines/workbench/shaders/workbench_cavity_frag.glsl @@ -46,7 +46,7 @@ vec3 get_view_space_from_depth(in vec2 uvcoords, in float depth) } } -/* forward declartion */ +/* forward declaration */ void ssao_factors(in float depth, in vec3 normal, in vec3 position, diff --git a/source/blender/draw/engines/workbench/shaders/workbench_cavity_lib.glsl b/source/blender/draw/engines/workbench/shaders/workbench_cavity_lib.glsl index 1af786b648c..376b19cdd1b 100644 --- a/source/blender/draw/engines/workbench/shaders/workbench_cavity_lib.glsl +++ b/source/blender/draw/engines/workbench/shaders/workbench_cavity_lib.glsl @@ -58,7 +58,7 @@ void ssao_factors(in float depth, /* Handle Background case */ bool is_background = (depth_new == 1.0); - /* This trick provide good edge effect even if no neighboor is found. */ + /* This trick provide good edge effect even if no neighbor is found. */ vec3 pos_new = get_view_space_from_depth(uvcoords, (is_background) ? depth : depth_new); if (is_background) { diff --git a/source/blender/draw/engines/workbench/workbench_volume.c b/source/blender/draw/engines/workbench/workbench_volume.c index 575da1f9683..1beb02ea3a0 100644 --- a/source/blender/draw/engines/workbench/workbench_volume.c +++ b/source/blender/draw/engines/workbench/workbench_volume.c @@ -161,7 +161,7 @@ void workbench_volume_cache_populate(WORKBENCH_Data *vedata, sds->slice_axis - 1; float dim[3]; BKE_object_dimensions_get(ob, dim); - /* 0.05f to acheive somewhat the same opacity as the full view. */ + /* 0.05f to achieve somewhat the same opacity as the full view. */ float step_length = max_ff(1e-16f, dim[axis] * 0.05f); grp = DRW_shgroup_create(sh, vedata->psl->volume_pass); |